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TTWO

Take-Two Interactive SoftwareA
Nasdaq / Media & Entertainment
Last Price
Quote time unavailable
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AI scenario view

RankAlpha Sentiment Codex
B+
Bull case
25%
Probability
Target price
$330.00
Analysis reference price unavailable
Analysis 2026-09-08 · RankAlpha Sentiment Codex
Most likely
B
Base case
50%
Probability
Target price
$270.00
Analysis reference price unavailable
Analysis 2026-09-08 · RankAlpha Sentiment Codex
B-
Bear case
25%
Probability
Target price
$175.00
Analysis reference price unavailable
Analysis 2026-09-08 · RankAlpha Sentiment Codex

The current persistence contract does not provide an exact AI reference price. RankAlpha therefore does not calculate scenario return from the live quote. How scenarios are presented

AI sentiment snapshot

Latest data as of 2026-09-08
Recent news sentiment (30D)
-0.1
Mixed
Company
-
Unavailable
Macro
-
Unavailable
Pulse
-
Unavailable
Weekly research (10D)
-
Unavailable
Sentiment proxy
+94.3
Score

AI commentary

Primary-company evidence remains strong but mixed. Recent secondary headlines describe correction pressure and fading GTA-related momentum, while reliable analyst revisions, options data and sufficient social sentiment coverage are unavailable. High headline buzz is centered on GTA VI, increasing both upside attention and downside sensitivity. Confidence is positive but not high-conviction.

RankAlpha Sentiment Codex - 2026-09-08
Open full AI memo

Evidence flagged

peer set is too generic or lacks enough direct operating comparators

Impact
tentative
Confidence
-

AI events

2026-08-07eventFiscal Q1 2027 results and outlook reaffirmationMedium impact

Fiscal Q1 2027 net bookings were $1.39 billion, slightly above guidance, while Take-Two reiterated Fiscal 2027 net bookings guidance of $8.0-$8.2 billion. Revenue and recurrent consumer spending grew, but net bookings declined year over year, GAAP loss widened, and a $43.4 million impairment was recorded. [#SEC-8K-2026-08-07]

2026-11-19eventGrand Theft Auto VI launchHigh impact

Management reaffirmed the planned November 19, 2026 launch of Grand Theft Auto VI and linked Fiscal 2027 growth expectations to the release. The launch is a major company-specific revenue and sentiment catalyst, but expectations appear elevated. [#SEC-8K-2026-08-07]

2027-03-31catalystRecurring consumer spending and portfolio scaleHigh impact

Recurrent consumer spending represented 84% of fiscal Q1 GAAP revenue, supported by NBA 2K, Grand Theft Auto, mobile titles and other franchises. Sustained engagement, successful GTA VI execution and portfolio monetization could support management's expectation for higher scale and strong cash flow, though visibility beyond the launch remains limited. [#SEC-8K-2026-08-07]

View full catalyst timeline

Recommendation

N/A

No formal recommendation provided.

Open AI Memo
As of 2026-09-08 • Updated nightlySource: Internal modelMethodology