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Earnings documents stored for TBCH.
Investor releaseQuarter not tagged2026-08-07Turtle Beach Q2 Earnings Call Highlights
MarketBeat
Turtle Beach Q2 Earnings Call Highlights
Interested in Turtle Beach Corporation? Here are five stocks we like better. Q2 revenue was essentially flat at $56.4 million, while adjusted EBITDA improved to $1.3 million from a $3.0 million loss a year earlier. Gross margin rose to 38.8%, boosted by $4.3 million in tariff refunds, though underlying margin was approximately 31.2%. Management said retailer inventories are stabilizing and expects stronger second-half demand, supported by new products such as the Stealth Pro II headset, Nintendo Switch 2 accessories, and major game releases including Grand Theft Auto VI and Call of Duty: Modern Warfare 4. Turtle Beach reaffirmed 2026 guidance for revenue of $335 million to $355 million and adjusted EBITDA of $44 million to $48 million. The company repurchased about $25 million of stock during the quarter while ending June with $64.4 million in net debt. Turtle Beach (NASDAQ:TBCH) reported second-quarter 2026 revenue that was essentially unchanged from a year earlier as retailers maintained tight inventory levels for much of the period, while the gaming-accessories company said it is positioning for stronger demand in the second half of the year. Revenue for the quarter totaled $56.4 million, compared with $56.8 million in the prior-year quarter. Chief Executive Officer Cris Keirn said retail partners continued reducing channel inventories through the first half of the second quarter, though inventory levels appeared to stabilize as the period progressed. → Meta’s Earnings Drop Shows Wall Street Wants More Than Ad Growth “We began to see encouraging signs that retailers have now stabilized inventory ahead of what we expect will be a stronger second half of the year,” Keirn said. He cited historically low channel inventory, improving early third-quarter sell-through trends and a stronger video-game content calendar as factors supporting the company’s outlook. Second-quarter gross margin rose 660 basis points year over year to 38.8%, from 32.2%. Interim Chief Financial Officer Andrew Clipsham said the result included approximately $4.3 million of tariff refunds received during the period, out of total tariff refunds of $8.2 million. → 4 Oil and Gas ETF Plays as Prices Stay Sky-High Excluding the effect of tariff refunds, Clipsham said gross margin would have been about 31.2%, compared with 26.8% in the preceding quarter. He attributed the underlying margin prof…Read full documentShow less
Interested in Turtle Beach Corporation? Here are five stocks we like better. Q2 revenue was essentially flat at $56.4 million, while adjusted EBITDA improved to $1.3 million from a $3.0 million loss a year earlier. Gross margin rose to 38.8%, boosted by $4.3 million in tariff refunds, though underlying margin was approximately 31.2%. Management said retailer inventories are stabilizing and expects stronger second-half demand, supported by new products such as the Stealth Pro II headset, Nintendo Switch 2 accessories, and major game releases including Grand Theft Auto VI and Call of Duty: Modern Warfare 4. Turtle Beach reaffirmed 2026 guidance for revenue of $335 million to $355 million and adjusted EBITDA of $44 million to $48 million. The company repurchased about $25 million of stock during the quarter while ending June with $64.4 million in net debt. Turtle Beach (NASDAQ:TBCH) reported second-quarter 2026 revenue that was essentially unchanged from a year earlier as retailers maintained tight inventory levels for much of the period, while the gaming-accessories company said it is positioning for stronger demand in the second half of the year. Revenue for the quarter totaled $56.4 million, compared with $56.8 million in the prior-year quarter. Chief Executive Officer Cris Keirn said retail partners continued reducing channel inventories through the first half of the second quarter, though inventory levels appeared to stabilize as the period progressed. → Meta’s Earnings Drop Shows Wall Street Wants More Than Ad Growth “We began to see encouraging signs that retailers have now stabilized inventory ahead of what we expect will be a stronger second half of the year,” Keirn said. He cited historically low channel inventory, improving early third-quarter sell-through trends and a stronger video-game content calendar as factors supporting the company’s outlook. Second-quarter gross margin rose 660 basis points year over year to 38.8%, from 32.2%. Interim Chief Financial Officer Andrew Clipsham said the result included approximately $4.3 million of tariff refunds received during the period, out of total tariff refunds of $8.2 million. → 4 Oil and Gas ETF Plays as Prices Stay Sky-High Excluding the effect of tariff refunds, Clipsham said gross margin would have been about 31.2%, compared with 26.8% in the preceding quarter. He attributed the underlying margin profile to product-mix optimization, supply-chain initiatives and pricing actions. The company expects gross margin to remain within its targeted mid- to high-30% range for the remainder of 2026. Clipsham said recently announced tariff actions raised the effective tariff rate on imports from China and Vietnam to about 12.5% from 10%, but management expects its sourcing and supply-chain diversification efforts to largely mitigate the impact without a material effect on profitability. → Sandisk Just Delivered a Blowout Quarter—Here's Why the Stock Is Falling Operating expenses increased to $24.9 million, or 44% of revenue, from $18.6 million, or 33% of revenue, a year earlier. The increase reflected higher marketing spending for product launches and brand initiatives, as well as higher general and administrative expenses. The prior-year period included a one-time insurance recovery. Turtle Beach posted a net loss of $7.3 million, compared with a $2.9 million loss a year earlier. Adjusted EBITDA was positive $1.3 million, improving from negative $3.0 million in the prior-year period, primarily reflecting stronger gross margins. Keirn said Turtle Beach has expanded its new-product introduction schedule this year, including the launch of its Stealth Pro II flagship headset. The company said the product added U.S. share in the premium gaming-headset tier following strong preorder demand. The company also announced what it described as the industry’s first officially licensed wireless gaming headset for Nintendo Switch 2. New Nintendo Switch 2 controllers and additional retail placements contributed to year-over-year U.S. share growth in Nintendo controllers during the quarter, according to management. During the question-and-answer session, Keirn said reported weekly retail sell-through indicated year-over-year growth since preorders began for Grand Theft Auto VI. He said the positive trend continued into early August, although market data from Circana was not yet available. Management also pointed to the scheduled releases of Grand Theft Auto VI in November and Call of Duty: Modern Warfare 4 in October. Keirn said the company has aligned its product roadmap, retail distribution, brand spending and operations in anticipation of greater gamer engagement tied to those releases. Keirn added that the company was seeing improving demand across product categories, including headsets, controllers and simulation products. He said Turtle Beach has gained share in simulation products and has seen benefits from retail placements secured at product launch. Turtle Beach refinanced its credit facilities in May and repurchased approximately $25 million of common stock during the second quarter. The company bought nearly 2 million shares at an average price of $12.53 per share, leaving approximately 17.9 million shares outstanding and about $31 million remaining under its existing repurchase authorization. At June 30, Turtle Beach had net debt of $64.4 million, consisting of $83.9 million in outstanding debt and $19.6 million in cash. Operating cash inflow totaled $6.5 million in the quarter, compared with an operating cash outflow of $3.1 million a year earlier. Its revolving credit facility was undrawn at quarter-end. The company’s new financing structure includes up to $80 million in an asset-based revolving facility and an $85 million term loan. Keirn said Turtle Beach plans to balance share repurchases with investments intended to support longer-term growth. Management reaffirmed its full-year 2026 guidance for revenue of $335 million to $355 million and adjusted EBITDA of $44 million to $48 million. The company expects most of its annual revenue to be generated in the second half, with third-quarter revenue projected to represent a mid- to high-20% percentage of the full-year total. Management noted that the timing of retailer holiday inventory orders could shift revenue between the third and fourth quarters without changing its full-year expectations. Turtle Beach Corporation (NASDAQ:TBCH) is a global developer, manufacturer and distributor of gaming audio peripherals, specializing in headsets, microphones and audio accessories for PC, console and mobile platforms. The company's product lineup spans wired and wireless gaming headsets, mixing stations, sound cards and accessories designed to enhance the immersive experience for casual and professional gamers alike. Founded in 1975 and headquartered in San Diego, California, Turtle Beach has built a longstanding reputation in audio innovation. This instant news alert was generated by narrative science technology and financial data from MarketBeat in order to provide readers with the fastest reporting and unbiased coverage. Please send any questions or comments about this story to [email protected]. The article "Turtle Beach Q2 Earnings Call Highlights" was originally published by MarketBeat. View MarketBeat's top stocks for August 2026.
Investor releaseQuarter not tagged2026-08-06Turtle Beach Corporation Announces Second Quarter 2026 Results and Reiterates Full Year Guidance
GlobeNewswire
Turtle Beach Corporation Announces Second Quarter 2026 Results and Reiterates Full Year Guidance
SAN DIEGO, Aug. 06, 2026 (GLOBE NEWSWIRE) -- Turtle Beach Corporation (Nasdaq: TBCH), a leading gaming accessories brand, today reported financial results for the second quarter ended June 30, 2026, and reaffirmed full year 2026 guidance for net revenue and adjusted EBITDA. Second Quarter Highlights Net revenue was $56.4 million, compared to $56.8 million in the prior year Gross margin improved to 38.8%, a year-over-year improvement of 660 basis points due to tariff refunds received in the second quarter 2026 Net loss of $7.3 million, compared to net loss of $2.9 million in the prior year Adjusted EBITDA of $1.3 million compared to a loss of $3.0 million in the prior year Generated cash flow from operations of $6.5 million, compared to cash outflow of $3.1 million in the prior year Refinanced credit facilities to enhance financial flexibility and accelerate the Company's capital return program Repurchased $25.0 million of common stock through share buyback program Reaffirmed full year 2026 net revenue and adjusted EBITDA guidance of $335 million - $355 million and $44 million - $48 million, respectively “We continued to execute on our robust new product roadmap during the second quarter, delivering innovative products across multiple categories, including the launch of our flagship Stealth Pro II headset," said Cris Keirn, Chief Executive Officer of Turtle Beach Corporation. "This launch represented a key milestone in our brand transformation and helped drive accelerating momentum across the business as the quarter progressed. Channel inventories continued to contract through the first half of the quarter, consistent with trends in the first quarter, before stabilizing later in the period. As retailers begin rebuilding inventory levels in anticipation of stronger consumer demand in the second half of the year, we expect a meaningful rebound in our business. “Our confidence in our full-year 2026 outlook is supported not only by our execution but also by the favorable industry backdrop developing in the second half of the year. With the confirmed November launch of Grand Theft Auto VI and a strong lineup of other highly anticipated titles, we believe Turtle Beach is well positioned to capitalize on renewed consumer demand. “Creating long-term value for our shareholders remains a core priority. During the second quarter, we repurchased $25.0 million of our comm…Read full documentShow less
SAN DIEGO, Aug. 06, 2026 (GLOBE NEWSWIRE) -- Turtle Beach Corporation (Nasdaq: TBCH), a leading gaming accessories brand, today reported financial results for the second quarter ended June 30, 2026, and reaffirmed full year 2026 guidance for net revenue and adjusted EBITDA. Second Quarter Highlights Net revenue was $56.4 million, compared to $56.8 million in the prior year Gross margin improved to 38.8%, a year-over-year improvement of 660 basis points due to tariff refunds received in the second quarter 2026 Net loss of $7.3 million, compared to net loss of $2.9 million in the prior year Adjusted EBITDA of $1.3 million compared to a loss of $3.0 million in the prior year Generated cash flow from operations of $6.5 million, compared to cash outflow of $3.1 million in the prior year Refinanced credit facilities to enhance financial flexibility and accelerate the Company's capital return program Repurchased $25.0 million of common stock through share buyback program Reaffirmed full year 2026 net revenue and adjusted EBITDA guidance of $335 million - $355 million and $44 million - $48 million, respectively “We continued to execute on our robust new product roadmap during the second quarter, delivering innovative products across multiple categories, including the launch of our flagship Stealth Pro II headset," said Cris Keirn, Chief Executive Officer of Turtle Beach Corporation. "This launch represented a key milestone in our brand transformation and helped drive accelerating momentum across the business as the quarter progressed. Channel inventories continued to contract through the first half of the quarter, consistent with trends in the first quarter, before stabilizing later in the period. As retailers begin rebuilding inventory levels in anticipation of stronger consumer demand in the second half of the year, we expect a meaningful rebound in our business. “Our confidence in our full-year 2026 outlook is supported not only by our execution but also by the favorable industry backdrop developing in the second half of the year. With the confirmed November launch of Grand Theft Auto VI and a strong lineup of other highly anticipated titles, we believe Turtle Beach is well positioned to capitalize on renewed consumer demand. “Creating long-term value for our shareholders remains a core priority. During the second quarter, we repurchased $25.0 million of our common stock as part of our disciplined approach to capital allocation and our ongoing commitment to enhancing shareholder returns. As we enter a period of anticipated growth, we will continue to invest strategically in the business while remaining opportunistic in returning capital to shareholders.” Share Repurchases During the second quarter, the Company repurchased 2.0 million shares at an average purchase price of $12.53 per share for $25.0 million. The current share repurchase program, authorized in May 2025, has approximately $31.0 million of remaining capacity. Since commencing buybacks in 2024, Turtle Beach has repurchased approximately $74 million of common stock. Debt Refinancing During the second quarter, the Company announced the restructuring of the Company’s existing debt facilities. The new credit structure consists of a revolving asset-based lending ("ABL") facility of up to $80 million provided by Bank of America, N.A., and an $85 million term loan facility provided by Blue Torch Capital LP. Together, these facilities replaced the Company's prior $150 million credit agreement and provide the Company with increased operational and capital allocation flexibility. Balance Sheet and Cash Flow SummaryOn June 30, 2026, the Company had net debt of $64.4 million, comprised of $83.9 million of borrowings less $19.6 million of cash. During the second quarter ended June 30, 2026, the Company generated $6.5 million in cash flow from operations. Financial OutlookThe Company is reiterating guidance for the full year 2026. Net revenues are expected to be between $335 million and $355 million, representing 5% to 11% year-over-year growth. Adjusted EBITDA is expected to be between $44 million and $48 million, representing 10% to 20% year-over-year growth. The Company remains encouraged by the gaming industry pipeline in 2026 and beyond. The confirmed launch of Grand Theft Auto VI in November 2026 is expected to be a significant industry event, and major game releases of this scale have historically driven increased gaming engagement and accessory demand. While the Company is not providing specific guidance beyond 2026 at this time, it believes the combination of its product innovation, brand strength, and favorable industry dynamics positions it for growth opportunities as these catalysts materialize. Earnings Conference Call and Webcast DetailsTurtle Beach will host a conference call and audio webcast today, August 6 at 4:30 p.m. Eastern Time (1:30 p.m. Pacific Time), during which management will discuss second quarter results and provide commentary on business performance and its current outlook for 2026. A question-and-answer session will follow the prepared remarks. The conference call may be accessed by telephone by dialing 1-877-407-0792 or 1-201-689-8263. A live audio webcast of the earnings conference call may be accessed on Turtle Beach’s website at corp.turtlebeach.com, along with a copy of the earnings press release and an updated investor presentation. A telephone replay of the call will be available through August 20, 2026, and can be accessed by dialing 1-844-512-2921 or 1-412-317-6671 and entering passcode 13761399. A replay of the webcast will also be available on the investor relations website for a limited time. About Turtle Beach CorporationTurtle Beach Corporation (the “Company”) (corp.turtlebeach.com) is one of the world’s leading gaming accessory providers. The Company’s namesake Turtle Beach brand (www.turtlebeach.com) is known for designing best-selling gaming headsets, top-rated game controllers, award-winning PC gaming peripherals, and groundbreaking gaming simulation accessories. Turtle Beach’s top-rated, fan-favorite Victrix brand is well-respected and favored by pro gamers in esports and the fighting game community. Innovation, first-to-market features, a broad range of products for all types of gamers, and top-rated customer support have made Turtle Beach a fan-favorite brand and the market leader in console gaming audio for over a decade. Turtle Beach’s shares are traded on the Nasdaq Exchange under the symbol: TBCH. Non-GAAP Financial MeasuresIn addition to its reported results, the Company has included in this earnings release certain financial metrics, including Adjusted EBITDA, that the Securities and Exchange Commission define as “non-GAAP financial measures.” Management believes that such non-GAAP financial measures, when read in conjunction with the Company’s reported results, can provide useful supplemental information for investors analyzing period-to-period comparisons of the Company’s results. Non-GAAP financial measures are not an alternative to the Company’s GAAP financial results and may not be calculated in the same manner as similar measures presented by other companies. “Adjusted EBITDA” is defined by the Company as net income (loss) before interest, taxes, depreciation and amortization, stock-based compensation (non-cash), and certain non-recurring special items that we believe are not representative of core operations, as further described in Table 4. These non-GAAP financial measures are presented because management uses non-GAAP financial measures to evaluate the Company’s operating performance, to perform financial planning, and to determine incentive compensation. Therefore, the Company believes that the presentation of non-GAAP financial measures provides useful supplementary information to, and facilitates additional analysis by, investors. The non-GAAP financial measures included herein exclude items that management does not believe reflect the Company’s core operating performance because such items are inherently unusual, non-operating, unpredictable, non-recurring, or non-cash. See a reconciliation of GAAP results to Adjusted EBITDA included as Table 4 below for the three and six months ended June 30, 2026, and June 30, 2025. By providing full year 2026 Adjusted EBITDA guidance, the Company provided its expectation of a forward-looking non-GAAP financial measure. Information reconciling full year 2026 Adjusted EBITDA to its most directly comparable GAAP financial measure, net income (loss), is unavailable to the Company without unreasonable effort due to the variability, complexity, and lack of visibility with respect to certain reconciling items between Adjusted EBITDA and net income (loss), including other income (expense), provision for income taxes and stock-based compensation. These items cannot be reasonably and accurately predicted without the investment of undue time, cost and other resources and, accordingly, a reconciliation of the Company’s Adjusted EBITDA outlook to its net income (loss) outlook for such periods is not provided. These reconciling items could be material to the Company’s actual results for such periods. Cautionary Note on Forward-Looking StatementsThis press release includes forward-looking information and statements within the meaning of the federal securities laws. Except for historical information contained in this release, statements in this release may constitute forward-looking statements regarding assumptions, projections, expectations, targets, intentions, or beliefs about future events. Statements containing the words “may”, “could”, “would”, “should”, “believe”, “expect”, “anticipate”, “plan”, “estimate”, “target”, “goal”, “project”, “intend” and similar expressions, or the negatives thereof, constitute forward-looking statements. Forward-looking statements are only predictions and are not guarantees of performance. Forward-looking statements involve known and unknown risks and uncertainties, which could cause actual results to differ materially from those contained in any forward-looking statement. The inclusion of such information should not be regarded as a representation by the Company, or any person, that the objectives of the Company will be achieved. Forward-looking statements are based on management’s current beliefs and expectations, as well as assumptions made by, and information currently available to, management. While the Company believes that its expectations are based upon reasonable assumptions, there can be no assurances that its goals and strategy will be realized. Numerous factors, including risks and uncertainties, may affect actual results and may cause results to differ materially from those expressed in forward-looking statements made by the Company or on its behalf. Some of these factors include, but are not limited to, risks related to trade policies, including the imposition of tariffs on imported goods and other trade restrictions, the release and availability of successful game titles, macroeconomic conditions affecting the demand for our products, logistic and supply chain challenges and costs, dependence on the success and availability of third-parties to manufacture and manage the logistics of transporting and distributing our products, the substantial uncertainties inherent in the acceptance of existing and future products, the difficulty of commercializing and protecting new technology, the impact of competitive products and pricing, general business and economic conditions, the expansion of our business including the integration of any businesses we acquire and the integration of such businesses within our internal control over financial reporting and operations, our indebtedness, liquidity, and other factors discussed in our public filings, including the risk factors included in the Company’s most recent Annual Report on Form 10-K, Quarterly Report on Form 10-Q, and the Company’s other periodic reports filed with the Securities and Exchange Commission. Except as required by applicable law, including the securities laws of the United States and the rules and regulations of the Securities and Exchange Commission, the Company is under no obligation to publicly update or revise any forward-looking statement after the date of this release whether as a result of new information, future developments or otherwise. CONTACTS Investor Relations:[email protected]
Investor releaseQuarter not tagged2026-08-06Turtle Beach: Q2 Earnings Snapshot
Associated Press
Turtle Beach: Q2 Earnings Snapshot
SAN DIEGO (AP) — SAN DIEGO (AP) — Turtle Beach Corp (TBCH) on Thursday reported a loss of $7.3 million in its second quarter. The San Diego-based company said it had a loss of 38 cents per share. Losses, adjusted for non-recurring costs, were 36 cents per share. The results did not meet Wall Street expectations. The average estimate of three analysts surveyed by Zacks Investment Research was for a loss of 30 cents per share. The audio technology company posted revenue of $56.4 million in the period, also falling short of Street forecasts. Three analysts surveyed by Zacks expected $60.5 million. Turtle Beach expects full-year revenue in the range of $335 million to $355 million. _____ This story was generated by Automated Insights (http://automatedinsights.com/ap) using data from Zacks Investment Research. Access a Zacks stock report on TBCH at https://www.zacks.com/ap/TBCH
TranscriptFY2026 Q22026-08-06FY2026 Q2 earnings call transcript
Earnings source - 50 paragraphs
FY2026 Q2 earnings call transcript
Good day, ladies and gentlemen. Thank you for standing by. We welcome you to the Turtle Beach Corporation Second Quarter 2026 Conference Call. At this time, all participants are in a listen-only mode. A question-and-answer session will follow the prepared remarks presentation. As a reminder, the conference is being recorded. I will now turn the call over to Jacques Cornet from investor relations team. Jacques, you may begin.
Thank you, operator. On today's call, we'll be referring to the press release filed this afternoon that details the company's second quarter 2026 results, which is available on the news page of the company's investor relations website, corp.turtlebeach.com, where you'll also find the latest earnings presentation that supplements the information discussed on today's call. Finally, a recording of the call will be available in the Events and Presentation section of the company's investor relations website later today. Please be aware that some of the comments made during this call may include forward-looking statements within the meaning of the federal securities laws. Statements about the company's beliefs and expectations containing words such as may, will, could, believe, expect, anticipate, and similar expressions constitute forward-looking statements.
These statements involve risks and uncertainties regarding the company's operations and future results that could cause Turtle Beach Corporation's results to differ materially from management's current expectations. While the company believes that its expectations are based upon reasonable assumptions, numerous factors may affect actual results and may cause results to differ materially. Company encourages you to review the safe harbor statements and risk factors contained in today's press release and in its filings with the Securities and Exchange Commission, including, without limitation, the annual report on Form 10-K and other periodic reports, which identify specific risk factors that also may cause actual results or events to differ materially from those described in our forward-looking statements. Company does not undertake to publicly update or revise any forward-looking statements after this conference call. Company also notes that on this call, it will be discussing non-GAAP financial information.
Company is providing that information as a supplement to information prepared in accordance with accounting principles generally accepted in the United States or GAAP. You can find a reconciliation of these metrics to the company's reported GAAP results in the reconciliation tables provided in today's earnings release and the presentation. Hosting the call today are Cris Keirn, Chief Executive Officer, and Andrew Clipsham, Interim Chief Financial Officer. With that, I'll turn the call over to Cris.
Thanks, Jacques. Good afternoon, everyone, and welcome to our second quarter 2026 earnings call. During the second quarter, we continued executing against the strategic priorities we've outlined throughout the year. We expanded our product portfolio, advanced our brand transformation, returned significant capital to shareholders through share repurchases, and prepared Turtle Beach for what we believe will be a stronger demand environment in the second half of 2026. Revenue for the quarter was $56.4 million, essentially flat year-over-year. Continuing the trends we discussed on our last call, retail partners remained disciplined in managing inventory through much of the quarter, with further reductions in channel inventory through the first half of Q2. As the quarter progressed, however, we began to see encouraging signs that retailers have now stabilized inventory ahead of what we expect will be a stronger second half of the year.
We believe the combination of historically low channel inventory, improving early Q3 sell-through trends, and the industry's upcoming content releases create a favorable setup for the second half of the year. Together, these factors prepare the business for a return to growth during the back half of 2026. One of the defining characteristics of Turtle Beach in 2026 has been the pace of innovation across our portfolio. We are delivering a significant increase in new product introductions this year, and we're encouraged by the early performance of those models. The launch of Stealth Pro II, our new flagship headset, added share in the premium price tier for U.S. gaming headsets, supported by our new brand initiatives and building on the exceptional pre-order demand we mentioned in our previous call.
We also recently announced the industry's first officially licensed wireless gaming headset for Nintendo Switch 2, further reinforcing Turtle Beach's leadership in gaming audio and our collaborative partnership with Nintendo. In addition to this latest audio innovation, our new Nintendo Switch 2 controllers and incremental retail placements drove year-over-year U.S. share growth in Nintendo controllers for the quarter, building momentum for Turtle Beach in this key growth segment. More importantly, these launches, with more to be announced, strengthen our leadership heading into what we believe will be one of the strongest gaming content calendars in years.
Looking ahead, Grand Theft Auto VI remains on track for its confirmed November launch, while Call of Duty: Modern Warfare 4 has been confirmed to launch in October. Rather than simply benefiting from the increased demand these releases have historically generated, we've spent the past several quarters aligning our product roadmap, brand investments, retail distribution, and operations to proactively set up Turtle Beach for the anticipated increase in gamer engagement. With GTA VI launching first on consoles, we believe Turtle Beach is particularly well-positioned given our leadership across console gaming accessories and the timing of our newest product introductions as the market strengthens. Capital allocation also remained an important area of execution throughout the quarter. Following the refinancing of our credit facilities in May, we repurchased approximately $25 million of our common stock during the second quarter.
Those repurchases reflect our disciplined approach to capital allocation and our continued belief that the market does not fully recognize the long-term value of Turtle Beach. With approximately $31 million remaining under our current authorization, we will continue balancing opportunistic share repurchases with investments that support long-term value creation for the growth opportunities ahead. Given our confidence in our new product pipeline, the strength of the second-half gaming release calendar, and our expectation that channel inventories will rebuild toward more normalized levels, we are reaffirming our full-year 2026 guidance.
Before turning to the financials, I'd like to introduce Andrew Clipsham, our recently appointed Interim Chief Financial Officer. Andrew has been with Turtle Beach for nearly eight years and brings more than 20 years of global financial leadership experience. Throughout his time with the company, he has played an important role in strengthening our financial operations and supporting many of the strategic initiatives we've discussed over the past several years. I'm pleased to welcome Andrew to his first earnings call as Interim CFO. With that, I'll turn it over to Andrew to provide additional details on our second quarter financials.
Thank you, Cris, and good afternoon, everyone. It's a pleasure to be joining you today as Interim Chief Financial Officer. Second quarter revenue was $56.4 million, which is broadly unchanged from $56.8 million in the prior year period. While retail inventory levels remained below historical norms through much of the quarter, we began to see improving retail ordering patterns as we moved through the period. Gross margin for the quarter was 38.8%, an increase of 660 basis points compared to 32.2% in the prior year quarter. Gross margins benefited from approximately $4.3 million of a total $8.2 million of tariff refunds received during the period. Excluding one-time items, our underlying gross margin profile continues to reflect the benefits of the structural improvements we've made over recent years through product mix optimization, supply chain initiatives, and disciplined pricing actions.
For the balance of the year, we continue to expect gross margins to remain within our targeted mid to high 30% range. As our newest products scale through the second half of the year and revenue increases seasonally, we expect those operating improvements and positive product mix to become increasingly evident. The recently announced tariff action increases the effective tariff rate on imports from China and Vietnam to approximately 12.5% from the prior 10% level. While we continue to monitor the trade environment closely, the actions we've taken over the past year to diversify our supply chain and optimize sourcing provide confidence that we can largely mitigate these changes without a material impact on profitability. Operating expenses were $24.9 million, or 44% of revenue, compared to $18.6 million, or 33% of revenue in the prior year quarter.
The increase primarily reflects higher marketing investments supporting our expanded product launch schedule and brand initiatives together with higher general and administrative expenses compared to the prior year quarter that included a one-time insurance recovery. The marketing investments are consistent with the strategy we've outlined throughout the year and are intended to support long-term growth rather than near-term revenue. Net loss for the quarter was $7.3 million compared to $2.9 million in the prior year period. This quarter's loss reflects increased marketing investments during the period to support our brand and 2026 product roadmap, together with modestly higher interest expense. The prior year quarter included a one-time insurance recovery, which partially offset the net loss for that period. This recovery was adjusted out of prior year EBITDA. Adjusted EBITDA for the quarter was $1.3 million compared to -$3.0 million in the prior year period.
The year-over-year improvement reflects the stronger gross margins presented in these results. Turning to the balance sheet, at June 30, net debt was $64.4 million, consisting of $83.9 million of outstanding debt and $19.6 million of cash. Operating cash inflow for the quarter was $6.5 million, compared to an operating cash outflow of $3.1 million during the prior year period. Our revolving credit facility remained undrawn at quarter end. As we announced in May, we completed the refinancing of our credit facilities to increase financial flexibility and better align our capital structure with our long-term capital allocation priorities. The new structure provides up to $80 million in an asset-based revolving facility, as well as an $85 million term loan, supporting both operational flexibility and our ongoing share repurchase strategy.
During the second quarter, we repurchased approximately $25 million of common stock, representing nearly two million shares at an average purchase price of $12.53. Following these repurchases, approximately 17.9 million shares remained outstanding, with approximately $31 million remaining available under our current buyback authorization. As Cris mentioned, we continue to view share repurchases as an important component of our capital allocation framework. At the same time, we'll remain disciplined in balancing those repurchases with investments that support future growth. Turning to guidance, we are reaffirming our full-year 2026 outlook. Revenue is expected to remain in the range of $335 million-$355 million, while adjusted EBITDA is expected to be between $44 million and $48 million. As is typical for Turtle Beach, we expect the majority of our revenue to be generated in the second half of the year.
This year's revenue cadence is expected to be more heavily weighted towards the back half than our historical seasonal pattern, reflecting the timing of our expanded new product introductions, improving channel inventory levels, and the industry's major software releases, including Grand Theft Auto VI. While we currently expect the third quarter to contribute a percentage in the mid to high 20s of full-year revenue, the precise timing of retailer holiday inventory load-ins can shift revenue between the third and fourth quarters. This is a normal feature of our business, is reflected in our guidance, and does not affect our expectations for the full year. With that, I'll turn the call back to Cris.
Thanks, Andrew. As we look toward the second half of 2026, our priorities remain clear. We are focused on executing our product roadmap, supporting our retail partners through the holiday season, continuing to invest behind the Turtle Beach brand, and allocating capital with discipline. The work we've completed over the past several years has created a stronger company with a broader product portfolio, improved operating leverage, and greater financial flexibility.
While the overall gaming accessories market has remained challenged over the past several quarters, we believe the industry is entering a more favorable period, supported by an improving content release calendar, momentum around Nintendo Switch 2, and the anticipated launch of Grand Theft Auto VI and other titles. As those industry catalysts develop, our focus remains on translating revenue growth into expanding profitability and long-term shareholder value through disciplined execution. As always, I'd like to thank our employees for their strong delivery towards our goals, our retail and strategic partners for their collaboration, and our shareholders for their continued support. With that, operator, we can open the call for Q&A.
Thank you. We will now be conducting a question and answer session. If you would like to ask a question, please press star one on your telephone keypad. A confirmation tone will indicate your line is in the question queue. You may press star two if you would like to remove your question from the queue. For participants using speaker equipment, it may be necessary to pick up your handset before pressing the star keys. One moment, please, while we poll for questions. Our first question is from Drew Crum from B. Riley Securities. Please proceed with your question. Perhaps you are on mute and would need to unmute your device to ask your question.
Okay. Let me try that again. Thanks, everyone. Good afternoon. Andrew, welcome to the call. Appreciate the detail on the retail inventory dynamics you noted. One month into 3Q, can you talk about any observations, what you've seen in terms of willingness on the part of retailers to replenish, or that's something you're anticipating later in the quarter? I have a follow.
Hi, Drew. Yeah, thanks for your question. Good to hear from you. Yes, we are seeing positive signs here to start Q3. We're a month in here. What we have seen is really since the pre-orders for GTA VI started. While we haven't received the market data yet, obviously that won't come out until in a few weeks here in August from Circana. We do have the reported sell-through from retail that we get on a weekly basis. We've seen since that pre-order started, weekly year-over-year growth in the business.
That's been a very positive sign for us. We're seeing that momentum continue here into August, the very early part of August. We're pleased to see that development. In addition, the channel inventory dynamics that we saw in the first quarter, that really continued until about midpoint in the second quarter, appear to be behind us. We've seen a nice stabilization of those numbers. Knowing what's coming up in the back half with not only GTA VI but some other really strong titles, we feel that'll be a nice tailwind for the business moving forward.
Got it. Okay. Appreciate that. Just a quick follow-up. I know that the business typically uses cash in 3Q. Can you talk about your ability to continue to buy shares given the cash flow dynamics of the business?
Near term.
Absolutely. As you mentioned, we are getting to that period of time where we start to build inventory for holiday. You may see in the numbers, we've had a good reduction of inventory year-over-year. Up to this point in the year, we're about $20 million of inventory lower than we were at this time last year. If you remember, we had purchased ahead a good amount of inventory at that time, in anticipation of the tariffs, which turned out to be a very good move for the company. Where we are now, we feel good about our inventory levels, but we are going to be committing more of that cash to the inventory build coming up. Particularly with the growth that we expect to see in Q3 and Q4 due to the titles that are going to be releasing here in the back half.
Got it. Okay. Thanks, guys.
Thanks so much, Drew.
Our next question is from Sean McGowan with ROTH Capital Partners. Please proceed with your question.
Thank you. Hi, Cris, Andrew. Question about costs. You gave us an idea of what to expect in terms of third quarter revenue relative to the full year, but can you talk a little bit about the phasing of costs, particularly selling and marketing? Is that going to be more skewed to the fourth quarter than typical?
Yeah. Hi, Sean. Thanks for your question. It's a great question, especially considering the dynamics we've got coming up. We have put more of the budget towards sales and marketing in the first half. There's two reasons for that. Number one, as we mentioned previously, we have a lot of new product launches this year. We've announced several of those. We've got more announcements coming here later this year. Secondly, we've launched the new brand initiatives, which we've seen some really great early reception and results from on those initiatives.
So we have increased our spend so far this year. We do anticipate continuing some of that spend as we get into the back half, particularly with the opportunities that some of the new games are going to present. Some of the lift that we've seen in the past, we talked a little on the last call about this, about the historical lift that we've seen from a game like "GTA VI." We will be continuing kind of the same level of spend that you've seen increase from us in the first half. You'll see similar kind of numbers in the second half, and that's all included in our guide.
Okay. Another cost question. Was there anything in the G&A number in the second quarter that was kind of a benefit or an offset, or is that kind of a real number that we can expect to see maybe somewhat higher than that, but it was lower than I thought it would be. Good job, but was there something in there that was sort of an unusual benefit?
Hi, Andrew here. There's nothing there that's a significant benefit. In fact, we are lapping a benefit in G&A of the prior year where we received an insurance recovery from an incident that happened towards the end of 2024. The levels of G&A that we see at the moment are consistent. There's nothing special in there, and we expect to see similar levels through the rest of the year.
Thanks. That's helpful. My last question is, you are launching a lot more products than last year and more than normal. How has that gone as they kind of move through the system? Any glitches so far, or have things been pretty smooth?
We've been pleased with the performance of those products so far. Particularly Stealth Pro II, we talked about that. That's our new flagship headset. Really strong pre-orders on that. We've seen some nice share growth in that premium tier, which has been growing and continues to grow as a larger part of the market. In addition to that, we've had launches across multiple other categories. I would say that the largest benefit we've seen thus far has been a lot of our new Nintendo launches are doing quite well on both the controller side and some of the other accessories that we've launched there.
We've also recently announced we've got the first wireless headset coming out for Nintendo Switch 2, so we're really excited about that. We see a lot of potential for Nintendo Switch 2 sales continuing into the back half of the year. In that category, we've mentioned in the past that typically you see a lot of first-party sales at the launch of the console, and then as you get further into the life cycle, you start to realize some of the shift into products like ours. We're certainly seeing that in Q2 with some nice share gains in that space. We're excited about what's moving forward with Switch 2 and the momentum that we see there.
Okay. Thank you very much.
Thanks, Sean.
Once again, if you would like to ask a question, please press star one on your telephone keypad. Our next question is from Jack Codera with Maxim Group LLC. Please proceed with your question.
Hi, thanks. This is Jack Codera calling in for Jack Vander Aarde. Thanks for taking my questions. A quick question on the gross margin. If you back out the tariff impact, it was closer to around, call it 32%. How should we think about those 660-odd basis points? Was that entirely accrued from 2025? I guess the real question is: what would you say the real second quarter gross margin was?
If we are to back out the effects of the tariff refunds received, you're correct. We're looking at about 31.2% gross margin for the quarter, which is still an increase on the previous quarter, which was running at 26.8%. We're seeing a steady growth in our gross margin, and we do expect to keep gross margins in line with our guidance for the back half of this year.
Just to add to that, Jack, we thought we'd be ending up in roughly the low 30s. We had some comments on the last call about that. We weren't sure of the timing of the tariff refunds at that point. Good to see those come in and provide that benefit here in Q2. As you look ahead for the full year, we still believe that we're going to end up in that target range that we have of mid to high 30s. We think there's an opportunity to even improve slightly on last year's margins, which were quite strong for the full year. We're encouraged with the progress we're seeing there, and we'll continue to work on that front.
That's super helpful. If you could kind of give an update on all the segments. Obviously, we have the huge Catalyst GTA, which seems like it's not going to be delayed, knock on wood. You mentioned the weekly year-over-year growth. Are you seeing that across your different segments? Is it kind of rising tide rises all boats? How are you seeing simulation controllers? Any color on those segments would be very helpful.
We're seeing it really, all boats are rising here with increased engagement. I think also anticipation of upcoming engagement here in the back half of the year from gamers. Just giving you a quick breakdown on the different categories. Headsets in particular, when you look at lift that happened with GTA V, it was very strong lift across headsets. We're starting to see that come in. The headset market's been roughly flat year-to-date. We do anticipate, and the initial numbers we're seeing out of Q3 would indicate that that is going to continue to increase now as we get further into Q3. Controllers are also doing quite well with the overall shift to third-party controllers as we get further into the life cycle for Switch 2, as an example.
We're seeing nice, strong demand there in the controller space. Across the remainder of our business is about 10%. The remaining 10% or so of the business is where our head devices, mice, keyboards, and sim products reside. We're seeing nice share gains in the sim space year-over-year. Those products continue to do well with some of the retail placements that we were able to get on those at the time of launch. It's really more of a factor of all boats appear to be rising here across the categories.
Okay. Thank you for taking my questions. Take care.
Thanks, Jack.
We have reached the end of the question and answer session. I would like to turn the floor back over to Cris Keirn for closing remarks.
Thank you for your interest in Turtle Beach, everyone, and have a great day.
This concludes today's teleconference. You may disconnect your lines at this time. Thank you for your patience.
Investor releaseQuarter not tagged2026-07-30Earnings Preview: Turtle Beach (TBCH) Q2 Earnings Expected to Decline
Zacks
Earnings Preview: Turtle Beach (TBCH) Q2 Earnings Expected to Decline
Wall Street expects a year-over-year decline in earnings on higher revenues when Turtle Beach (TBCH) reports results for the quarter ended June 2026. While this widely-known consensus outlook is important in gauging the company's earnings picture, a powerful factor that could impact its near-term stock price is how the actual results compare to these estimates. The earnings report, which is expected to be released on August 6, might help the stock move higher if these key numbers are better than expectations. On the other hand, if they miss, the stock may move lower. While management's discussion of business conditions on the earnings call will mostly determine the sustainability of the immediate price change and future earnings expectations, it's worth having a handicapping insight into the odds of a positive EPS surprise. This audio technology company is expected to post quarterly loss of $0.30 per share in its upcoming report, which represents a year-over-year change of -114.3%. Revenues are expected to be $60.5 million, up 6.6% from the year-ago quarter. The consensus EPS estimate for the quarter has remained unchanged over the last 30 days. This is essentially a reflection of how the covering analysts have collectively reassessed their initial estimates over this period. Investors should keep in mind that the direction of estimate revisions by each of the covering analysts may not always get reflected in the aggregate change. Price, Consensus and EPS Surprise Estimate revisions ahead of a company's earnings release offer clues to the business conditions for the period whose results are coming out. This insight is at the core of our proprietary surprise prediction model -- the Zacks Earnings ESP (Expected Surprise Prediction). The Zacks Earnings ESP compares the Most Accurate Estimate to the Zacks Consensus Estimate for the quarter; the Most Accurate Estimate is a more recent version of the Zacks Consensus EPS estimate. The idea here is that analysts revising their estimates right before an earnings release have the latest information, which could potentially be more accurate than what they and others contributing to the consensus had predicted earlier. Thus, a positive or negative Earnings ESP reading theoretically indicates the likely deviation of the actual earnings from the consensus estimate. However, the model's predictive power is significant for…Read full documentShow less
Wall Street expects a year-over-year decline in earnings on higher revenues when Turtle Beach (TBCH) reports results for the quarter ended June 2026. While this widely-known consensus outlook is important in gauging the company's earnings picture, a powerful factor that could impact its near-term stock price is how the actual results compare to these estimates. The earnings report, which is expected to be released on August 6, might help the stock move higher if these key numbers are better than expectations. On the other hand, if they miss, the stock may move lower. While management's discussion of business conditions on the earnings call will mostly determine the sustainability of the immediate price change and future earnings expectations, it's worth having a handicapping insight into the odds of a positive EPS surprise. This audio technology company is expected to post quarterly loss of $0.30 per share in its upcoming report, which represents a year-over-year change of -114.3%. Revenues are expected to be $60.5 million, up 6.6% from the year-ago quarter. The consensus EPS estimate for the quarter has remained unchanged over the last 30 days. This is essentially a reflection of how the covering analysts have collectively reassessed their initial estimates over this period. Investors should keep in mind that the direction of estimate revisions by each of the covering analysts may not always get reflected in the aggregate change. Price, Consensus and EPS Surprise Estimate revisions ahead of a company's earnings release offer clues to the business conditions for the period whose results are coming out. This insight is at the core of our proprietary surprise prediction model -- the Zacks Earnings ESP (Expected Surprise Prediction). The Zacks Earnings ESP compares the Most Accurate Estimate to the Zacks Consensus Estimate for the quarter; the Most Accurate Estimate is a more recent version of the Zacks Consensus EPS estimate. The idea here is that analysts revising their estimates right before an earnings release have the latest information, which could potentially be more accurate than what they and others contributing to the consensus had predicted earlier. Thus, a positive or negative Earnings ESP reading theoretically indicates the likely deviation of the actual earnings from the consensus estimate. However, the model's predictive power is significant for positive ESP readings only. A positive Earnings ESP is a strong predictor of an earnings beat, particularly when combined with a Zacks Rank #1 (Strong Buy), 2 (Buy) or 3 (Hold). Our research shows that stocks with this combination produce a positive surprise nearly 70% of the time, and a solid Zacks Rank actually increases the predictive power of Earnings ESP. Please note that a negative Earnings ESP reading is not indicative of an earnings miss. Our research shows that it is difficult to predict an earnings beat with any degree of confidence for stocks with negative Earnings ESP readings and/or Zacks Rank of 4 (Sell) or 5 (Strong Sell). For Turtle Beach, the Most Accurate Estimate is lower than the Zacks Consensus Estimate, suggesting that analysts have recently become bearish on the company's earnings prospects. This has resulted in an Earnings ESP of -16.67%. On the other hand, the stock currently carries a Zacks Rank of #3. So, this combination makes it difficult to conclusively predict that Turtle Beach will beat the consensus EPS estimate. While calculating estimates for a company's future earnings, analysts often consider to what extent it has been able to match past consensus estimates. So, it's worth taking a look at the surprise history for gauging its influence on the upcoming number. For the last reported quarter, it was expected that Turtle Beach would post a loss of$0.43 per share when it actually produced a loss of -$0.78, delivering a surprise of -81.40%. Over the last four quarters, the company has beaten consensus EPS estimates just once. An earnings beat or miss may not be the sole basis for a stock moving higher or lower. Many stocks end up losing ground despite an earnings beat due to other factors that disappoint investors. Similarly, unforeseen catalysts help a number of stocks gain despite an earnings miss. That said, betting on stocks that are expected to beat earnings expectations does increase the odds of success. This is why it's worth checking a company's Earnings ESP and Zacks Rank ahead of its quarterly release. Make sure to utilize our Earnings ESP Filter to uncover the best stocks to buy or sell before they've reported. Turtle Beach doesn't appear a compelling earnings-beat candidate. However, investors should pay attention to other factors too for betting on this stock or staying away from it ahead of its earnings release. Stay on top of upcoming earnings announcements with the Zacks Earnings Calendar. Want the latest recommendations from Zacks Investment Research? Today, you can download 7 Best Stocks for the Next 30 Days. Click to get this free report Turtle Beach Corporation (TBCH) : Free Stock Analysis Report This article originally published on Zacks Investment Research (zacks.com). Zacks Investment Research
Investor releaseQuarter not tagged2026-07-28Logitech (LOGI) Q1 Earnings and Revenues Beat Estimates
Zacks
Logitech (LOGI) Q1 Earnings and Revenues Beat Estimates
Logitech (LOGI) came out with quarterly earnings of $1.85 per share, beating the Zacks Consensus Estimate of $1.33 per share. This compares to earnings of $1.26 per share a year ago. These figures are adjusted for non-recurring items. This quarterly report represents an earnings surprise of +39.10%. A quarter ago, it was expected that this maker of keyboards, webcams and other computer accessories would post earnings of $1.1 per share when it actually produced earnings of $1.13, delivering a surprise of +2.73%. Over the last four quarters, the company has surpassed consensus EPS estimates four times. Logitech, which belongs to the Zacks Computer - Peripheral Equipment industry, posted revenues of $1.23 billion for the quarter ended June 2026, surpassing the Zacks Consensus Estimate by 2.11%. This compares to year-ago revenues of $1.15 billion. The company has topped consensus revenue estimates four times over the last four quarters. The sustainability of the stock's immediate price movement based on the recently-released numbers and future earnings expectations will mostly depend on management's commentary on the earnings call. Logitech shares have added about 7.6% since the beginning of the year versus the S&P 500's gain of 8.3%. While Logitech has underperformed the market so far this year, the question that comes to investors' minds is: what's next for the stock? There are no easy answers to this key question, but one reliable measure that can help investors address this is the company's earnings outlook. Not only does this include current consensus earnings expectations for the coming quarter(s), but also how these expectations have changed lately. Empirical research shows a strong correlation between near-term stock movements and trends in earnings estimate revisions. Investors can track such revisions by themselves or rely on a tried-and-tested rating tool like the Zacks Rank, which has an impressive track record of harnessing the power of earnings estimate revisions. Ahead of this earnings release, the estimate revisions trend for Logitech was mixed. While the magnitude and direction of estimate revisions could change following the company's just-released earnings report, the current status translates into a Zacks Rank #3 (Hold) for the stock. So, the shares are expected to perform in line with the market in the near future. You can see the complete l…Read full documentShow less
Logitech (LOGI) came out with quarterly earnings of $1.85 per share, beating the Zacks Consensus Estimate of $1.33 per share. This compares to earnings of $1.26 per share a year ago. These figures are adjusted for non-recurring items. This quarterly report represents an earnings surprise of +39.10%. A quarter ago, it was expected that this maker of keyboards, webcams and other computer accessories would post earnings of $1.1 per share when it actually produced earnings of $1.13, delivering a surprise of +2.73%. Over the last four quarters, the company has surpassed consensus EPS estimates four times. Logitech, which belongs to the Zacks Computer - Peripheral Equipment industry, posted revenues of $1.23 billion for the quarter ended June 2026, surpassing the Zacks Consensus Estimate by 2.11%. This compares to year-ago revenues of $1.15 billion. The company has topped consensus revenue estimates four times over the last four quarters. The sustainability of the stock's immediate price movement based on the recently-released numbers and future earnings expectations will mostly depend on management's commentary on the earnings call. Logitech shares have added about 7.6% since the beginning of the year versus the S&P 500's gain of 8.3%. While Logitech has underperformed the market so far this year, the question that comes to investors' minds is: what's next for the stock? There are no easy answers to this key question, but one reliable measure that can help investors address this is the company's earnings outlook. Not only does this include current consensus earnings expectations for the coming quarter(s), but also how these expectations have changed lately. Empirical research shows a strong correlation between near-term stock movements and trends in earnings estimate revisions. Investors can track such revisions by themselves or rely on a tried-and-tested rating tool like the Zacks Rank, which has an impressive track record of harnessing the power of earnings estimate revisions. Ahead of this earnings release, the estimate revisions trend for Logitech was mixed. While the magnitude and direction of estimate revisions could change following the company's just-released earnings report, the current status translates into a Zacks Rank #3 (Hold) for the stock. So, the shares are expected to perform in line with the market in the near future. You can see the complete list of today's Zacks #1 Rank (Strong Buy) stocks here. It will be interesting to see how estimates for the coming quarters and the current fiscal year change in the days ahead. The current consensus EPS estimate is $1.42 on $1.21 billion in revenues for the coming quarter and $5.76 on $4.96 billion in revenues for the current fiscal year. Investors should be mindful of the fact that the outlook for the industry can have a material impact on the performance of the stock as well. In terms of the Zacks Industry Rank, Computer - Peripheral Equipment is currently in the bottom 16% of the 250 plus Zacks industries. Our research shows that the top 50% of the Zacks-ranked industries outperform the bottom 50% by a factor of more than 2 to 1. Turtle Beach (TBCH), another stock in the same industry, has yet to report results for the quarter ended June 2026. The results are expected to be released on August 6. This audio technology company is expected to post quarterly loss of $0.30 per share in its upcoming report, which represents a year-over-year change of -114.3%. The consensus EPS estimate for the quarter has remained unchanged over the last 30 days. Turtle Beach's revenues are expected to be $60.5 million, up 6.6% from the year-ago quarter. Want the latest recommendations from Zacks Investment Research? Today, you can download 7 Best Stocks for the Next 30 Days. Click to get this free report Logitech International S.A. (LOGI) : Free Stock Analysis Report Turtle Beach Corporation (TBCH) : Free Stock Analysis Report This article originally published on Zacks Investment Research (zacks.com). Zacks Investment Research
Investor releaseQuarter not tagged2026-07-23Turtle Beach Corporation to Report Second Quarter 2026 Financial Results on Thursday, August 6, 2026
GlobeNewswire
Turtle Beach Corporation to Report Second Quarter 2026 Financial Results on Thursday, August 6, 2026
SAN DIEGO, July 23, 2026 (GLOBE NEWSWIRE) -- Turtle Beach Corporation (Nasdaq: TBCH) a leading gaming accessories brand, today announced it will report financial results for the second quarter 2026 on Thursday, August 6, 2026, after the close of trading on the Nasdaq Stock Market. The Company will host a conference call and audio webcast at 4:30p.m. ET / 1:30p.m. PT that same day to review the results. The call will be hosted by Cris Keirn, Chief Executive Officer, and Andrew Clipsham, Interim Chief Financial Officer. Conference Call InformationThe live webcast of the call will be available on the “Events & Presentations” page of the Company’s website at corp.turtlebeach.com. Interested individuals may also join by dialing 1-877-407-0792 or 1-201-689-8263. To avoid delays, participants are encouraged to dial into the conference call 15-minutes ahead of the scheduled start time. A telephone replay of the call will be available through August 20, 2026, and can be accessed by dialing 1-844-512-2921 or 1-412-317-6671 and entering passcode 13761399. A replay of the webcast will also be available on the investor relations website for a limited time. About Turtle Beach CorporationTurtle Beach Corporation (the “Company”) (corp.turtlebeach.com) is one of the world’s leading gaming accessory providers. The Company’s namesake Turtle Beach brand (www.turtlebeach.com) is known for designing best-selling gaming headsets, top-rated game controllers, award-winning PC gaming peripherals, and groundbreaking gaming simulation accessories. Turtle Beach’s top-rated, fan-favorite Victrix brand is well-respected and favored by pro gamers in esports and the fighting game community. Innovation, first-to-market features, a broad range of products for all types of gamers, and top-rated customer support have made Turtle Beach a fan-favorite brand and the market leader in console gaming audio for over a decade. Turtle Beach’s shares are traded on the Nasdaq Exchange under the symbol: TBCH. Cautionary Note on Forward-Looking StatementsThis press release includes forward-looking information and statements within the meaning of the federal securities laws. Except for historical information contained in this release, statements in this release may constitute forward-looking statements regarding assumptions, projections, expectations, targets, intentions, or beliefs about future events. Stat…Read full documentShow less
SAN DIEGO, July 23, 2026 (GLOBE NEWSWIRE) -- Turtle Beach Corporation (Nasdaq: TBCH) a leading gaming accessories brand, today announced it will report financial results for the second quarter 2026 on Thursday, August 6, 2026, after the close of trading on the Nasdaq Stock Market. The Company will host a conference call and audio webcast at 4:30p.m. ET / 1:30p.m. PT that same day to review the results. The call will be hosted by Cris Keirn, Chief Executive Officer, and Andrew Clipsham, Interim Chief Financial Officer. Conference Call InformationThe live webcast of the call will be available on the “Events & Presentations” page of the Company’s website at corp.turtlebeach.com. Interested individuals may also join by dialing 1-877-407-0792 or 1-201-689-8263. To avoid delays, participants are encouraged to dial into the conference call 15-minutes ahead of the scheduled start time. A telephone replay of the call will be available through August 20, 2026, and can be accessed by dialing 1-844-512-2921 or 1-412-317-6671 and entering passcode 13761399. A replay of the webcast will also be available on the investor relations website for a limited time. About Turtle Beach CorporationTurtle Beach Corporation (the “Company”) (corp.turtlebeach.com) is one of the world’s leading gaming accessory providers. The Company’s namesake Turtle Beach brand (www.turtlebeach.com) is known for designing best-selling gaming headsets, top-rated game controllers, award-winning PC gaming peripherals, and groundbreaking gaming simulation accessories. Turtle Beach’s top-rated, fan-favorite Victrix brand is well-respected and favored by pro gamers in esports and the fighting game community. Innovation, first-to-market features, a broad range of products for all types of gamers, and top-rated customer support have made Turtle Beach a fan-favorite brand and the market leader in console gaming audio for over a decade. Turtle Beach’s shares are traded on the Nasdaq Exchange under the symbol: TBCH. Cautionary Note on Forward-Looking StatementsThis press release includes forward-looking information and statements within the meaning of the federal securities laws. Except for historical information contained in this release, statements in this release may constitute forward-looking statements regarding assumptions, projections, expectations, targets, intentions, or beliefs about future events. Statements containing the words “may”, “could”, “would”, “should”, “believe”, “expect”, “anticipate”, “plan”, “estimate”, “target”, “goal”, “project”, “intend” and similar expressions, or the negatives thereof, constitute forward-looking statements. Forward-looking statements are only predictions and are not guarantees of performance. Forward-looking statements involve known and unknown risks and uncertainties, which could cause actual results to differ materially from those contained in any forward-looking statement. The inclusion of such information should not be regarded as a representation by the Company, or any person, that the objectives of the Company will be achieved. Forward-looking statements are based on management’s current beliefs and expectations, as well as assumptions made by, and information currently available to, management. While the Company believes that its expectations are based upon reasonable assumptions, there can be no assurances that its goals and strategy will be realized. Numerous factors, including risks and uncertainties, may affect actual results and may cause results to differ materially from those expressed in forward-looking statements made by the Company or on its behalf. Some of these factors include, but are not limited to, risks related to macroeconomic conditions affecting the demand for our products, logistic and supply chain challenges and costs, dependence on the success and availability of third-parties to manufacturer and manage the logistics of transporting and distributing our products, the substantial uncertainties inherent in the acceptance of existing and future products, the difficulty of commercializing and protecting new technology, the impact of competitive products and pricing, general business and economic conditions, risks associated with the expansion of our business including the integration of any businesses we acquire and the integration of such businesses within our internal control over financial reporting and operations, our indebtedness, liquidity, and other factors discussed in our public filings, including the risk factors included in the Company’s most recent Annual Report on Form 10-K, Quarterly Report on Form 10-Q, and the Company’s other periodic reports filed with the Securities and Exchange Commission. Except as required by applicable law, including the securities laws of the United States and the rules and regulations of the Securities and Exchange Commission, the Company is under no obligation to publicly update or revise any forward-looking statement after the date of this release whether as a result of new information, future developments or otherwise. CONTACTS Investor Relations:[email protected] Public Relations & Media:Kim DeNapoliSVP, Head of BrandTurtle Beach Corporation[email protected]
Investor releaseQuarter not tagged2026-05-15Earnings Troubles May Signal Larger Issues for Turtle Beach (NASDAQ:TBCH) Shareholders
Simply Wall St.
Earnings Troubles May Signal Larger Issues for Turtle Beach (NASDAQ:TBCH) Shareholders
Investors weren't pleased with the recent soft earnings report from Turtle Beach Corporation (NASDAQ:TBCH). Our analysis suggests that while the headline numbers were soft, there are some positive factors which shareholders may have missed. We've found 21 US stocks that are forecast to pay a dividend yield of over 6% next year. See the full list for free. In high finance, the key ratio used to measure how well a company converts reported profits into free cash flow (FCF) is the accrual ratio (from cashflow). The accrual ratio subtracts the FCF from the profit for a given period, and divides the result by the average operating assets of the company over that time. The ratio shows us how much a company's profit exceeds its FCF. As a result, a negative accrual ratio is a positive for the company, and a positive accrual ratio is a negative. That is not intended to imply we should worry about a positive accrual ratio, but it's worth noting where the accrual ratio is rather high. Notably, there is some academic evidence that suggests that a high accrual ratio is a bad sign for near-term profits, generally speaking. Turtle Beach has an accrual ratio of -0.14 for the year to March 2026. Therefore, its statutory earnings were quite a lot less than its free cashflow. To wit, it produced free cash flow of US$23m during the period, dwarfing its reported profit of US$1.19m. Turtle Beach's free cash flow improved over the last year, which is generally good to see. However, that's not all there is to consider. The accrual ratio is reflecting the impact of unusual items on statutory profit, at least in part. View our latest analysis for Turtle Beach That might leave you wondering what analysts are forecasting in terms of future profitability. Luckily, you can click here to see an interactive graph depicting future profitability, based on their estimates. Surprisingly, given Turtle Beach's accrual ratio implied strong cash conversion, its paper profit was actually boosted by US$3.9m in unusual items. While we like to see profit increases, we tend to be a little more cautious when unusual items have made a big contribution. We ran the numbers on most publicly listed companies worldwide, and it's very common for unusual items to be once-off in nature. Which is hardly surprising, given the name. We can see that Turtle Beach's positive unusual items were quite significant rela…Read full documentShow less
Investors weren't pleased with the recent soft earnings report from Turtle Beach Corporation (NASDAQ:TBCH). Our analysis suggests that while the headline numbers were soft, there are some positive factors which shareholders may have missed. We've found 21 US stocks that are forecast to pay a dividend yield of over 6% next year. See the full list for free. In high finance, the key ratio used to measure how well a company converts reported profits into free cash flow (FCF) is the accrual ratio (from cashflow). The accrual ratio subtracts the FCF from the profit for a given period, and divides the result by the average operating assets of the company over that time. The ratio shows us how much a company's profit exceeds its FCF. As a result, a negative accrual ratio is a positive for the company, and a positive accrual ratio is a negative. That is not intended to imply we should worry about a positive accrual ratio, but it's worth noting where the accrual ratio is rather high. Notably, there is some academic evidence that suggests that a high accrual ratio is a bad sign for near-term profits, generally speaking. Turtle Beach has an accrual ratio of -0.14 for the year to March 2026. Therefore, its statutory earnings were quite a lot less than its free cashflow. To wit, it produced free cash flow of US$23m during the period, dwarfing its reported profit of US$1.19m. Turtle Beach's free cash flow improved over the last year, which is generally good to see. However, that's not all there is to consider. The accrual ratio is reflecting the impact of unusual items on statutory profit, at least in part. View our latest analysis for Turtle Beach That might leave you wondering what analysts are forecasting in terms of future profitability. Luckily, you can click here to see an interactive graph depicting future profitability, based on their estimates. Surprisingly, given Turtle Beach's accrual ratio implied strong cash conversion, its paper profit was actually boosted by US$3.9m in unusual items. While we like to see profit increases, we tend to be a little more cautious when unusual items have made a big contribution. We ran the numbers on most publicly listed companies worldwide, and it's very common for unusual items to be once-off in nature. Which is hardly surprising, given the name. We can see that Turtle Beach's positive unusual items were quite significant relative to its profit in the year to March 2026. All else being equal, this would likely have the effect of making the statutory profit a poor guide to underlying earnings power. Turtle Beach's profits got a boost from unusual items, which indicates they might not be sustained and yet its accrual ratio still indicated solid cash conversion, which is promising. Based on these factors, we think it's very unlikely that Turtle Beach's statutory profits make it seem much weaker than it is. Keep in mind, when it comes to analysing a stock it's worth noting the risks involved. Every company has risks, and we've spotted 3 warning signs for Turtle Beach you should know about. In this article we've looked at a number of factors that can impair the utility of profit numbers, as a guide to a business. But there is always more to discover if you are capable of focussing your mind on minutiae. Some people consider a high return on equity to be a good sign of a quality business. While it might take a little research on your behalf, you may find this free collection of companies boasting high return on equity, or this list of stocks with significant insider holdings to be useful. Have feedback on this article? Concerned about the content? Get in touch with us directly. Alternatively, email editorial-team (at) simplywallst.com.This article by Simply Wall St is general in nature. We provide commentary based on historical data and analyst forecasts only using an unbiased methodology and our articles are not intended to be financial advice. It does not constitute a recommendation to buy or sell any stock, and does not take account of your objectives, or your financial situation. We aim to bring you long-term focused analysis driven by fundamental data. Note that our analysis may not factor in the latest price-sensitive company announcements or qualitative material. Simply Wall St has no position in any stocks mentioned.
Investor releaseQuarter not tagged2026-05-09Turtle Beach Q1 Earnings Call Highlights
MarketBeat
Turtle Beach Q1 Earnings Call Highlights
Interested in Turtle Beach Corporation? Here are five stocks we like better. Turtle Beach reaffirmed its full-year 2026 guidance even after a weak first quarter, saying results were pressured by channel inventory reductions, a difficult gaming accessories market, and the timing of new product launches. Q1 revenue fell to $42.2 million from $63.9 million a year ago, while gross margin compressed to 26.8% and adjusted EBITDA swung to a $6.5 million loss as promotional activity and warehouse transition costs hit profitability. Management expects a back-half rebound driven by new products, Nintendo Switch 2 momentum, and the anticipated launch of Grand Theft Auto VI, while also highlighting stronger-than-expected pre-orders for the Stealth Pro II headset and ongoing share repurchases after refinancing. Turtle Beach (NASDAQ:TBCH) reaffirmed its full-year 2026 outlook despite a weaker first quarter, as management pointed to channel inventory reductions, a challenging gaming accessories market and the timing of new product launches as key factors weighing on near-term results. Chief Executive Officer Cris Keirn said the company’s first-quarter performance reflected “a continuation of a challenging market environment that carried over from 2025.” He said the quarter was affected by a temporary reduction in channel inventories as retail partners managed stock levels amid what he described as multi-year market lows for the first quarter in the headset and controller markets. → Insider Sales: Top AST SpaceMobile Insider Cuts Postion Over 30% Keirn said retailers also cleared inventory to support the load-in of Turtle Beach’s new products in the second quarter. He said the company expects channel inventory to rebound in coming quarters, which management believes should support year-over-year growth as new products reach retail shelves. Chief Financial Officer Mark Weinswig said first-quarter 2026 revenue was $42.2 million, down from $63.9 million in the prior-year period. He attributed the decline to challenging market conditions and channel inventory compression ahead of the company’s 2026 product launches. → Light Speed Returns: Corning Cashes In on NVIDIA Growth Gross margin fell to 26.8% from 36.6% a year earlier. Weinswig said the decline was primarily driven by lower revenue tied to channel inventory compression, as well as targeted promotional activity used to re…Read full documentShow less
Interested in Turtle Beach Corporation? Here are five stocks we like better. Turtle Beach reaffirmed its full-year 2026 guidance even after a weak first quarter, saying results were pressured by channel inventory reductions, a difficult gaming accessories market, and the timing of new product launches. Q1 revenue fell to $42.2 million from $63.9 million a year ago, while gross margin compressed to 26.8% and adjusted EBITDA swung to a $6.5 million loss as promotional activity and warehouse transition costs hit profitability. Management expects a back-half rebound driven by new products, Nintendo Switch 2 momentum, and the anticipated launch of Grand Theft Auto VI, while also highlighting stronger-than-expected pre-orders for the Stealth Pro II headset and ongoing share repurchases after refinancing. Turtle Beach (NASDAQ:TBCH) reaffirmed its full-year 2026 outlook despite a weaker first quarter, as management pointed to channel inventory reductions, a challenging gaming accessories market and the timing of new product launches as key factors weighing on near-term results. Chief Executive Officer Cris Keirn said the company’s first-quarter performance reflected “a continuation of a challenging market environment that carried over from 2025.” He said the quarter was affected by a temporary reduction in channel inventories as retail partners managed stock levels amid what he described as multi-year market lows for the first quarter in the headset and controller markets. → Insider Sales: Top AST SpaceMobile Insider Cuts Postion Over 30% Keirn said retailers also cleared inventory to support the load-in of Turtle Beach’s new products in the second quarter. He said the company expects channel inventory to rebound in coming quarters, which management believes should support year-over-year growth as new products reach retail shelves. Chief Financial Officer Mark Weinswig said first-quarter 2026 revenue was $42.2 million, down from $63.9 million in the prior-year period. He attributed the decline to challenging market conditions and channel inventory compression ahead of the company’s 2026 product launches. → Light Speed Returns: Corning Cashes In on NVIDIA Growth Gross margin fell to 26.8% from 36.6% a year earlier. Weinswig said the decline was primarily driven by lower revenue tied to channel inventory compression, as well as targeted promotional activity used to reduce inventory in the channel. He also said the quarter included an approximately 2 percentage point margin impact from one-time costs related to the transition of the company’s U.S. warehouse. Total operating expenses were $25.4 million, or 60% of revenue. Weinswig said expenses were higher than the prior-year period primarily because 2025 benefited from a $3.4 million insurance recovery. → Years in the Making, AMD’s Upside Movement Has Just Begun Adjusted EBITDA was a loss of $6.5 million, compared with adjusted EBITDA income of $4.1 million a year earlier. Turtle Beach reported a net loss of $15.2 million, compared with a net loss of $0.7 million in the prior-year quarter. Despite the soft quarter, Turtle Beach reaffirmed full-year 2026 revenue guidance of $335 million to $355 million and adjusted EBITDA guidance of $44 million to $48 million. Weinswig said the company had expected the first quarter to represent about 13% of full-year revenue and came in slightly below that range. He said Turtle Beach expects sequential improvement beginning in the second quarter, with Q2 representing about 17% to 18% of full-year revenue. Management said the second half of the year is expected to accelerate, driven by new product releases, Nintendo Switch 2 momentum, the anticipated November 2026 launch of Grand Theft Auto VI and the holiday season. In response to an analyst question, Weinswig said the second quarter would be “a little bit weaker” than previously expected because of first-quarter softness and some promotional activity carrying over into Q2. However, he said the company expects the second half to be “a very robust period.” Keirn said Turtle Beach is on track for more than 50% year-over-year growth in new product launches in 2026. He highlighted the recently announced Stealth Pro II flagship headset, the Command Series PC lineup and accessories licensed for the Nintendo Switch 2 ecosystem. Keirn described Stealth Pro II as the next evolution of the company’s premium audio platform, citing features including Japan Audio Society certified Hi-Res Audio, 60-millimeter Eclipse dual drivers, Dolby Atmos spatial audio, active noise cancellation and a new CrossPlay 2.0 multi-platform wireless audio system. He also said Turtle Beach has begun a brand transformation effort, including a campaign for Stealth Pro II called “The Last Ninja: The Ultimate Stealth Showdown.” Keirn said pre-orders on the company’s site for Stealth Pro II were already more than double those of the original Stealth Pro. During the question-and-answer session, Keirn said Turtle Beach is seeing strong demand at higher price points. He said consumers have been trading up across several headset tiers, including entry-level buyers moving toward $40 or $50 products and growth in the $100 to $150 tier as well as the ultra-premium tier above $200. As of March 31, Turtle Beach had net debt of $41.3 million, consisting of $53.6 million of outstanding debt and $12.3 million in cash. Weinswig said the company generated $29.4 million in cash flow from operations during the quarter and paid off its revolving line of credit, which had a zero balance at quarter-end. The company also discussed a refinancing of its credit facilities announced earlier in the week. Weinswig said the new structure includes an asset-based lending facility with up to $80 million of revolving borrowing capacity and an $85 million term loan with a three-year maturity. Both Keirn and Weinswig said the refinancing provides flexibility for share repurchases. Turtle Beach has $56 million remaining under its current $75 million share repurchase authorization, and Weinswig said the company began purchasing shares during the week of the call. Keirn repeatedly cited the anticipated launch of Grand Theft Auto VI as a potential catalyst for gaming engagement and accessory demand. He said the company is well positioned because the game is currently confirmed for PlayStation 5 and Xbox Series X and S at launch, where Turtle Beach has a strong console presence. Keirn said management has not modeled a lift comparable to the one seen around Grand Theft Auto V into its guidance, but noted that the prior release provided a useful reference point. He said Turtle Beach saw a more than 50% lift for console gaming headsets in the fourth quarter of 2014 around that launch, followed by double-digit growth in 2015 for core console headset markets. Management also discussed Nintendo Switch 2, with Keirn saying Turtle Beach has seen sequential increases in comparable sales each month in the first quarter for its Switch 2 products. He said third-party accessory sales typically follow an initial period of stronger first-party accessory purchases after a new console launch, and Turtle Beach expects growth to accelerate as the year progresses. Keirn said the company remains focused on cost discipline, product innovation and positioning for future console cycles, including anticipated refreshes from Xbox and PlayStation in coming years. Turtle Beach Corporation (NASDAQ:TBCH) is a global developer, manufacturer and distributor of gaming audio peripherals, specializing in headsets, microphones and audio accessories for PC, console and mobile platforms. The company's product lineup spans wired and wireless gaming headsets, mixing stations, sound cards and accessories designed to enhance the immersive experience for casual and professional gamers alike. Founded in 1975 and headquartered in San Diego, California, Turtle Beach has built a longstanding reputation in audio innovation. The article "Turtle Beach Q1 Earnings Call Highlights" was originally published by MarketBeat. View MarketBeat's top stocks for May 2026.
Investor releaseQuarter not tagged2026-05-08Turtle Beach (TBCH) Q1 2026 Earnings Transcript
Motley Fool
Turtle Beach (TBCH) Q1 2026 Earnings Transcript
Image source: The Motley Fool. Thursday, May 7, 2026 at 5 p.m. ET Interim CEO and President — Cris Keirn Need a quote from a Motley Fool analyst? Email [email protected] Cris Keirn: Hi, Sean. Yes. We are keeping a close eye on inventory. If you look year over year, we are down about $10 million year over year. And if you recall last year, we were right in the middle of stocking ahead of all the tariffs. So we were heavy at this time last year intentionally. That was part of the reason we saw such a great lift in our gross margins, as we did get ahead of the tariffs, carried a bit more, and then sold that inventory off through the year. We feel good about where we are positioned inventory-wise going into the second half. We anticipate that with Q4, assuming everything stays on track with GTA six, which all signs out in the market indicate that is happening, that we will be building inventory to prepare for that lift, which was significant. If you look at GTA five, kind of the one data point that we have there to compare in 2014, we saw over 50% lift for console gaming headsets in Q4. Now we have not modeled that into our guidance, that kind of lift, but it is a good comp for us to understand what we might see. So we are keeping an eye on that data and also on how the launch is tracking as we look at what the ramp might look like as we get out of Q3 and into Q4, heading towards that November launch. Sean McGowan: Okay. Thank you. And can you comment on how much exposure you feel like you have to rising fuel costs, specifically freight and related costs like that? What is your outlook there? We are seeing some small increases. Cris Keirn: It has not been material for us to this point. That is another item we are keeping a close eye on to make sure that we are optimizing our shipping containers and making sure that we are taking advantage of any improvements that we can drive there in our supply chain. But so far, nothing significant. I would not anticipate it to change anything that we have guided to for the full year. Sean McGowan: Okay. If I can slide in one more. It is like the SAKANA data for the month of March for the accessories category, I think it showed the first increase in a long time. Do you take any comfort in that? Or is that driven by something that does not really affect you guys? Cris Keirn: Yes. I think that is an indication of the ongoing demand fo…Read full documentShow less
Image source: The Motley Fool. Thursday, May 7, 2026 at 5 p.m. ET Interim CEO and President — Cris Keirn Need a quote from a Motley Fool analyst? Email [email protected] Cris Keirn: Hi, Sean. Yes. We are keeping a close eye on inventory. If you look year over year, we are down about $10 million year over year. And if you recall last year, we were right in the middle of stocking ahead of all the tariffs. So we were heavy at this time last year intentionally. That was part of the reason we saw such a great lift in our gross margins, as we did get ahead of the tariffs, carried a bit more, and then sold that inventory off through the year. We feel good about where we are positioned inventory-wise going into the second half. We anticipate that with Q4, assuming everything stays on track with GTA six, which all signs out in the market indicate that is happening, that we will be building inventory to prepare for that lift, which was significant. If you look at GTA five, kind of the one data point that we have there to compare in 2014, we saw over 50% lift for console gaming headsets in Q4. Now we have not modeled that into our guidance, that kind of lift, but it is a good comp for us to understand what we might see. So we are keeping an eye on that data and also on how the launch is tracking as we look at what the ramp might look like as we get out of Q3 and into Q4, heading towards that November launch. Sean McGowan: Okay. Thank you. And can you comment on how much exposure you feel like you have to rising fuel costs, specifically freight and related costs like that? What is your outlook there? We are seeing some small increases. Cris Keirn: It has not been material for us to this point. That is another item we are keeping a close eye on to make sure that we are optimizing our shipping containers and making sure that we are taking advantage of any improvements that we can drive there in our supply chain. But so far, nothing significant. I would not anticipate it to change anything that we have guided to for the full year. Sean McGowan: Okay. If I can slide in one more. It is like the SAKANA data for the month of March for the accessories category, I think it showed the first increase in a long time. Do you take any comfort in that? Or is that driven by something that does not really affect you guys? Cris Keirn: Yes. I think that is an indication of the ongoing demand for gaming. It was great to see that number. When you look at our category specifically—so if I take headsets and controllers—through Q1, those categories are just slightly down, sort of low single digits. So they are not yet seeing growth across the—call it 90% of our business between headsets and controllers. But that overall 5% increase, I think, is a good sign as you look into how the next few quarters are going to go going into what we expect to be a really nice back half of the year. That demand is out there and the gamers are out there buying. Sean McGowan: Okay. Thank you very much. Thanks, John. Operator: The next question we have comes from Martin Yang from Oppenheimer. Please go ahead. Martin Yang: Thank you for taking my question. First question is around the holiday season channel activities. Do you think the launch of GTA in November could change how, particularly timing, maybe volume, regarding the channel activities into the holiday season? Cris Keirn: Hi, Martin. It is possible. Again, looking back at 2014 is a great reference point. We did see that demand started to ramp in September leading up to that launch. So if that were to occur again, we could see some benefit to Q3 as some earlier load-ins would happen compared to recent years. Buying behavior in 2014 was also very different, though. With a lot of sales going digital, you do not have quite the same store traffic that you might have for a launch. I do think GTA six is going to be an exceptional launch, and we may see some of that behavior return a bit with some sales leading up to the launch. So I do think that it could impact it. We are not really factoring in a large increase at this point for Q3. It is difficult to say when that lift would be seen necessarily in our revenue for the back half. But certainly ahead of the launch, we would expect to see some lift as people start to refresh their accessories and get ready for some very long gaming sessions, if I had to guess. Martin Yang: Thanks, Chris. My next question is, given the newer challenges in the consumer hardware market in general, are you actually managing the balance between console and PC new product launches because of the new reality? Cris Keirn: Yes. It certainly factors into how we are thinking about future products, future technologies, and innovations that we are putting into products, making sure that we have multi-platform support across our products, whether it be headsets, controllers, or any other accessories, because we are seeing gamers certainly playing across multiple platforms and really going to where their favorite games are. We want to make sure that we are there to support them wherever they are playing those games. I think that shift that we are seeing—I do think that we will see a nice bump in console activity starting with GTA six. They have confirmed in some additional recent comments here just in the last couple of weeks that it will launch on PlayStation 5 and also on Xbox Series X and S, and it sounds like PC will not be coming for some period of time. That is something that really positions Turtle Beach Corporation in a very favorable light because our heritage there is with console gaming, and our strength when you look at our share is very focused on the console side. So I think that will give us a nice early advantage, potentially, in some of those sales for those gamers that are going to be playing that particular title. Martin Yang: Got it. Thanks, Chris. Last question for me. Can you maybe, Jeremy, remind us your relationship with Xbox and whether that relationship has evolved since they are putting the new leadership team there? Cris Keirn: Sure. We have a great relationship with Xbox, as we do with our other first-party partners. We really deeply appreciate the collaborative work that we do with each of those groups. We have not seen any shifts there. The folks that we work with have all remained engaged and are looking ahead to the future. We are excited about Project Helix—that has been teased out there—and what that is going to mean. When you look across all of our console partners, with Switch 2 coming out last year, and then Project Helix coming up, and then a likely PlayStation 6 in the future as well, we are just really excited to get this next console cycle underway. It is great to have started it with Switch 2, and we are already seeing the benefits there from the Switch 2 launch. It is a very cyclical business, so when you look every six or seven years and that new hardware comes out, we see a great benefit for our business. This is part of the reason we are so excited about the next few years—that we have a really fun time in gaming coming up, and it will create some nice tailwinds for accessories. Martin Yang: Got it. Thank you very much. That is it for me. Cris Keirn: Thanks, Martin. Operator: Thank you. The final question we have comes from Jack Codera of Maxim. Please go ahead. Jack Codera: This is Jack Codera calling in for Jacques Vandermeerade. Thanks for taking my questions. You kind of alluded to it before, but given recent comments from Take-Two, it does seem that GTA is really on track this time for the fall. I am wondering if you have any comments—when do you expect that impact to start? Is it when their marketing starts on the game side, or when the game launches? And then, given that kind of phased release of the console game as well as the PC game, do you see that as a persisting tailwind, and what sort of window of a tailwind would that be? Cris Keirn: Sure. Great question, Jack. It is something that there is obviously a lot of talk about in the industry. There is a lot of excitement around GTA six, for great reasons. Looking at when it might start, again, as we look back to GTA five, we did see that lift start to really creep in Q3. It ramped up pretty sharply—I am looking at console headset markets. It ramped up pretty sharply in September and carried right through Q4. So it could be that early. A lot of that is just the buildup. Again, as people are trying to get their setups updated and get ready for some gaming sessions, we could see that come early, but we are not counting on it necessarily when we look at the back half. We will see how that rolls out. The second piece around how long the tailwinds might be for console there—last time, it was about a six-month window between the console launch and, I believe, April of 2015 is when the PC version of GTA five came out. So it could be something similar. We do not really have any visibility into that. You know, what is encouraging is that we saw continued growth throughout 2015 following the 2014 launch on PlayStation 4 and Xbox One for GTA five. We saw double-digit growth in 2015 for those core markets with console gaming headsets. I would anticipate that this is going to be a hugely popular game. It is going to have engagement that continues literally for years, much as GTA five has done, and that will provide a multiyear benefit for the industry and likely for our business as well. Jack Codera: Okay. That is helpful. And then I had one more, if that is possible—kind of a clarification question. You mentioned the retail channel inventory—some of this new product, you are clearing out some of the old product, and then there is the new buy-in. I am wondering if, on maybe a net basis, you are seeing overall channel inventory start to build again, or is that something we should expect closer to the holiday season? Thank you. Cris Keirn: Sure. What we have seen so far is that retailers have adjusted to the markets that we saw in Q1. If you look at our primary categories of headsets and controllers, it was the lowest Q1 since 2020 for those two categories. That is part of the impact that we are seeing. Even though they were just down low single digits from last year, if you recall, last year Q1 was down pretty significantly. So the fact that we are at those multiyear lows at the moment for the markets has retailers responding appropriately and reducing their stock. I think what you will see is as we get through Q2 and into Q3, in anticipation of a holiday that could see pretty significant lift, that is when you will see that buildup start to go. Just to give you a feel for our guidance, our guidance presumes that the channel inventory stays relatively flat year over year between 2025 and 2026 to end the year. We think that is a fairly good and conservative look on it. We are not counting on any kind of channel inventory growth. We certainly could see that depending on how the holiday goes. But our guidance basically has flat channel inventory year over year. So with the decrease that we saw in Q1, that is going to provide a benefit for us for the remaining quarters. Jack Codera: Okay. Thank you. That is helpful. Cris Keirn: Thanks, Jack. Thank you. Operator: Thank you. At this stage, there are no further questions in the queue. I will now hand back to Chris for closing comments. Please go ahead, sir. Cris Keirn: Thanks, everyone, for your interest in Turtle Beach Corporation, and have a great day. Operator: Thank you. Ladies and gentlemen, that concludes today’s conference. Thank you for joining us. You may now disconnect your lines. Before you buy stock in Turtle Beach, consider this: The Motley Fool Stock Advisor analyst team just identified what they believe are the 10 best stocks for investors to buy now… and Turtle Beach wasn’t one of them. The 10 stocks that made the cut could produce monster returns in the coming years. Consider when Netflix made this list on December 17, 2004... if you invested $1,000 at the time of our recommendation, you’d have $476,034!* Or when Nvidia made this list on April 15, 2005... if you invested $1,000 at the time of our recommendation, you’d have $1,274,109!* Now, it’s worth noting Stock Advisor’s total average return is 974% — a market-crushing outperformance compared to 206% for the S&P 500. Don't miss the latest top 10 list, available with Stock Advisor, and join an investing community built by individual investors for individual investors. See the 10 stocks » *Stock Advisor returns as of May 7, 2026. This article is a transcript of this conference call produced for The Motley Fool. While we strive for our Foolish Best, there may be errors, omissions, or inaccuracies in this transcript. As with all our articles, The Motley Fool does not assume any responsibility for your use of this content, and we strongly encourage you to do your own research, including listening to the call yourself and reading the company's SEC filings. Please see our Terms and Conditions for additional details, including our Obligatory Capitalized Disclaimers of Liability. The Motley Fool has no position in any of the stocks mentioned. The Motley Fool has a disclosure policy. Turtle Beach (TBCH) Q1 2026 Earnings Transcript was originally published by The Motley Fool
Investor releaseQuarter not tagged2026-05-08Turtle Beach: Q1 Earnings Snapshot
Associated Press
Turtle Beach: Q1 Earnings Snapshot
SAN DIEGO (AP) — SAN DIEGO (AP) — Turtle Beach Corp (TBCH) on Thursday reported a loss of $15.2 million in its first quarter. The San Diego-based company said it had a loss of 78 cents per share. The results did not meet Wall Street expectations. The average estimate of four analysts surveyed by Zacks Investment Research was for a loss of 43 cents per share. The audio technology company posted revenue of $42.2 million in the period, also falling short of Street forecasts. Four analysts surveyed by Zacks expected $46.1 million. Turtle Beach expects full-year revenue in the range of $335 million to $355 million. _____ This story was generated by Automated Insights (http://automatedinsights.com/ap) using data from Zacks Investment Research. Access a Zacks stock report on TBCH at https://www.zacks.com/ap/TBCH
Investor releaseQuarter not tagged2026-05-08Turtle Beach Corporation Announces First Quarter 2026 Results
GlobeNewswire
Turtle Beach Corporation Announces First Quarter 2026 Results
–Generated $29.4 Million in Cash Flow from Operations– –Reaffirmed Full Year 2026 Net Revenue and Adjusted EBITDA Guidance– SAN DIEGO, May 07, 2026 (GLOBE NEWSWIRE) -- Turtle Beach Corporation (Nasdaq: TBCH), a leading gaming accessories brand, today reported financial results for the first quarter ended March 31, 2026 and reaffirmed full year 2026 guidance for net revenue and adjusted EBITDA. First Quarter Highlights Net Revenue of $42.2 million. Gross Margins of 26.8%. Net Loss of ($15.2) million. Adjusted EBITDA of ($6.5) million. Generated cash flow from operations of $29.4 million. Enhanced financial flexibility through credit facility refinancing to accelerate the Company's capital return program. Reaffirmed full year 2026 net revenue and adjusted EBITDA guidance of $335 million - $355 million and $44 million - $48 million, respectively. "As we build momentum through our brand transformation and release of new products, our first quarter results reflect the continuation of challenging market environments that carried over from 2025," said Cris Keirn, Chief Executive Officer of Turtle Beach Corporation. “We saw a temporary dip in channel inventories, which we expect to rebound and act as a tailwind in the remaining quarters of 2026 as we ramp our new product placements at retail. “We have strong conviction in our forward trajectory and are reaffirming our full-year 2026 guidance. This outlook reflects an expanded innovation pipeline, with over 50% more product launches than last year, as well as accelerating momentum from confirmed new retail placements, including our expanding Nintendo Switch 2 lineup. We are also advantageously positioned ahead of the anticipated November 2026 launch of Grand Theft Auto VI. We remain focused on execution and driving meaningful shareholder value. "Additionally, we recently restructured our credit facilities to enhance our capital return flexibility. The new structure supports our existing $75 million authorization program for share repurchases with $56 million remaining, reflecting our confidence that there remains a significant disconnect between our stock price and the intrinsic value of Turtle Beach.” Debt Refinancing On May 4, 2026, the Company announced the restructuring of the Company’s existing debt facilities. The new credit structure consists of a revolving asset-based lending ("ABL") facility of up to $80 mil…Read full documentShow less
–Generated $29.4 Million in Cash Flow from Operations– –Reaffirmed Full Year 2026 Net Revenue and Adjusted EBITDA Guidance– SAN DIEGO, May 07, 2026 (GLOBE NEWSWIRE) -- Turtle Beach Corporation (Nasdaq: TBCH), a leading gaming accessories brand, today reported financial results for the first quarter ended March 31, 2026 and reaffirmed full year 2026 guidance for net revenue and adjusted EBITDA. First Quarter Highlights Net Revenue of $42.2 million. Gross Margins of 26.8%. Net Loss of ($15.2) million. Adjusted EBITDA of ($6.5) million. Generated cash flow from operations of $29.4 million. Enhanced financial flexibility through credit facility refinancing to accelerate the Company's capital return program. Reaffirmed full year 2026 net revenue and adjusted EBITDA guidance of $335 million - $355 million and $44 million - $48 million, respectively. "As we build momentum through our brand transformation and release of new products, our first quarter results reflect the continuation of challenging market environments that carried over from 2025," said Cris Keirn, Chief Executive Officer of Turtle Beach Corporation. “We saw a temporary dip in channel inventories, which we expect to rebound and act as a tailwind in the remaining quarters of 2026 as we ramp our new product placements at retail. “We have strong conviction in our forward trajectory and are reaffirming our full-year 2026 guidance. This outlook reflects an expanded innovation pipeline, with over 50% more product launches than last year, as well as accelerating momentum from confirmed new retail placements, including our expanding Nintendo Switch 2 lineup. We are also advantageously positioned ahead of the anticipated November 2026 launch of Grand Theft Auto VI. We remain focused on execution and driving meaningful shareholder value. "Additionally, we recently restructured our credit facilities to enhance our capital return flexibility. The new structure supports our existing $75 million authorization program for share repurchases with $56 million remaining, reflecting our confidence that there remains a significant disconnect between our stock price and the intrinsic value of Turtle Beach.” Debt Refinancing On May 4, 2026, the Company announced the restructuring of the Company’s existing debt facilities. The new credit structure consists of a revolving asset-based lending ("ABL") facility of up to $80 million provided by Bank of America, N.A., and an $85 million term loan facility provided by Blue Torch Capital LP. Together, these facilities replace the Company's prior $150 million credit agreement and provide the Company with increased operational and capital allocation flexibility. Balance Sheet and Cash Flow Summary At March 31, 2026, the Company had net debt of $41.3 million, comprised of $53.6 million of borrowings less $12.3 million of cash. During the first quarter ended March 31, 2026, the Company generated $29.4 million in cash flow from operations to pay off our revolving line of credit, which holds a zero balance as of March 31, 2026. Share Repurchase Program The Company's $75 million share repurchase program, authorized in May 2025, has approximately $56 million of capacity remaining. Since commencing buybacks in 2024, Turtle Beach has repurchased approximately $50 million of common stock. The Company intends to utilize the expanded capacity provided by the new credit structure to continue purchasing shares opportunistically, subject to applicable covenant conditions, market conditions, legal requirements, and other factors. The amount and timing of any repurchases will be determined by management in its discretion. Financial Outlook The Company is reiterating guidance for the full year 2026. Net revenues are expected to be between $335 million and $355 million, representing 5% to 11% year-over-year growth. Adjusted EBITDA is expected to be between $44 million and $48 million, representing 10% to 20% year-over-year growth. The Company remains encouraged by the gaming industry pipeline in 2026 and beyond. The anticipated launch of Grand Theft Auto VI in November 2026 is expected to be a significant industry event, and major game releases of this scale have historically driven increased gaming engagement and accessory demand. While the Company is not providing specific guidance beyond 2026 at this time, it believes the combination of its product innovation, brand strength, and favorable industry dynamics positions it for growth opportunities as these catalysts materialize. Earnings Conference Call and Webcast Details Turtle Beach will host a conference call and audio webcast today, May 7 at 4:30 p.m. Eastern Time (1:30 p.m. Pacific Time), during which management will discuss first quarter results and provide commentary on business performance and its current outlook for 2026. A question-and-answer session will follow the prepared remarks. The conference call may be accessed by telephone by dialing 1-877-407-0792 or 1-201-689-8263. A live audio webcast of the earnings conference call may be accessed on Turtle Beach’s website at corp.turtlebeach.com, along with a copy of the earnings press release and an updated investor presentation. A telephone replay of the call will be available through May 21, 2026, and can be accessed by dialing 1-844-512-2921 or 1-412-317-6671 and entering passcode 13759890. A replay of the webcast will also be available on the investor relations website for a limited time. About Turtle Beach Corporation Turtle Beach Corporation (the “Company”) (corp.turtlebeach.com) is one of the world’s leading gaming accessory providers. The Company’s namesake Turtle Beach brand (www.turtlebeach.com) is known for designing best-selling gaming headsets, top-rated game controllers, award-winning PC gaming peripherals, and groundbreaking gaming simulation accessories. Turtle Beach’s top-rated, fan-favorite Victrix brand is well-respected and favored by pro gamers in esports and the fighting game community. Innovation, first-to-market features, a broad range of products for all types of gamers, and top-rated customer support have made Turtle Beach a fan-favorite brand and the market leader in console gaming audio for over a decade. Turtle Beach’s shares are traded on the Nasdaq Exchange under the symbol: TBCH. Non-GAAP Financial Measures In addition to its reported results, the Company has included in this earnings release certain financial metrics, including Adjusted EBITDA, that the Securities and Exchange Commission define as “non-GAAP financial measures.” Management believes that such non-GAAP financial measures, when read in conjunction with the Company’s reported results, can provide useful supplemental information for investors analyzing period-to-period comparisons of the Company’s results. Non-GAAP financial measures are not an alternative to the Company’s GAAP financial results and may not be calculated in the same manner as similar measures presented by other companies. “Adjusted EBITDA” is defined by the Company as net income (loss) before interest, taxes, depreciation and amortization, stock-based compensation (non-cash), and certain non-recurring special items that we believe are not representative of core operations, as further described in Table 4. These non-GAAP financial measures are presented because management uses non-GAAP financial measures to evaluate the Company’s operating performance, to perform financial planning, and to determine incentive compensation. Therefore, the Company believes that the presentation of non-GAAP financial measures provides useful supplementary information to, and facilitates additional analysis by, investors. The non-GAAP financial measures included herein exclude items that management does not believe reflect the Company’s core operating performance because such items are inherently unusual, non-operating, unpredictable, non-recurring, or non-cash. See a reconciliation of GAAP results to Adjusted EBITDA included as Table 4 below for the three months ended March 31, 2026, and March 31, 2025. By providing full year 2026 Adjusted EBITDA guidance, the Company provided its expectation of a forward-looking non-GAAP financial measure. Information reconciling full year 2026 Adjusted EBITDA to its most directly comparable GAAP financial measure, net income (loss), is unavailable to the Company without unreasonable effort due to the variability, complexity, and lack of visibility with respect to certain reconciling items between Adjusted EBITDA and net income (loss), including other income (expense), provision for income taxes and stock-based compensation. These items cannot be reasonably and accurately predicted without the investment of undue time, cost and other resources and, accordingly, a reconciliation of the Company’s Adjusted EBITDA outlook to its net income (loss) outlook for such periods is not provided. These reconciling items could be material to the Company’s actual results for such periods. Cautionary Note on Forward-Looking Statements This press release includes forward-looking information and statements within the meaning of the federal securities laws. Except for historical information contained in this release, statements in this release may constitute forward-looking statements regarding assumptions, projections, expectations, targets, intentions, or beliefs about future events. Statements containing the words “may”, “could”, “would”, “should”, “believe”, “expect”, “anticipate”, “plan”, “estimate”, “target”, “goal”, “project”, “intend” and similar expressions, or the negatives thereof, constitute forward-looking statements. Forward-looking statements are only predictions and are not guarantees of performance. Forward-looking statements involve known and unknown risks and uncertainties, which could cause actual results to differ materially from those contained in any forward-looking statement. The inclusion of such information should not be regarded as a representation by the Company, or any person, that the objectives of the Company will be achieved. Forward-looking statements are based on management’s current beliefs and expectations, as well as assumptions made by, and information currently available to, management. While the Company believes that its expectations are based upon reasonable assumptions, there can be no assurances that its goals and strategy will be realized. Numerous factors, including risks and uncertainties, may affect actual results and may cause results to differ materially from those expressed in forward-looking statements made by the Company or on its behalf. Some of these factors include, but are not limited to, risks related to trade policies, including the imposition of tariffs on imported goods and other trade restrictions, the release and availability of successful game titles, macroeconomic conditions affecting the demand for our products, logistic and supply chain challenges and costs, dependence on the success and availability of third-parties to manufacture and manage the logistics of transporting and distributing our products, the substantial uncertainties inherent in the acceptance of existing and future products, the difficulty of commercializing and protecting new technology, the impact of competitive products and pricing, general business and economic conditions, the expansion of our business including the integration of any businesses we acquire and the integration of such businesses within our internal control over financial reporting and operations, our indebtedness, liquidity, and other factors discussed in our public filings, including the risk factors included in the Company’s most recent Annual Report on Form 10-K, Quarterly Report on Form 10-Q, and the Company’s other periodic reports filed with the Securities and Exchange Commission. Except as required by applicable law, including the securities laws of the United States and the rules and regulations of the Securities and Exchange Commission, the Company is under no obligation to publicly update or revise any forward-looking statement after the date of this release whether as a result of new information, future developments or otherwise. CONTACTS Investor Relations: [email protected]

