ENHA
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Investor releaseQuarter not tagged2026-08-17Enhanced Games Reinforce Audience & Sponsorship, Focus Shifts to Live Enhanced Conversion – Quarterly Update Report
Exec Edge
Enhanced Games Reinforce Audience & Sponsorship, Focus Shifts to Live Enhanced Conversion – Quarterly Update Report
Download the Complete Report Here Key Takeaways: 2Q26 revenue of $17.7 million, supported by ~$32 million of sponsorship contract value, provided the first commercial validation of ENHA’s integrated sports and performance-medicine model. Revenue reached $17.7 million versus none a year ago, supported by ~$32 million of sponsorship contract value across 10 sponsors. However, the initial revenue base was concentrated and largely non-cash, with roughly $17.5 million tied to two sponsorship arrangements that included Rezolve equity and Rumble advertising inventory. Against Street’s $43.7 million 2026E revenue estimate (source: TIKR), 1H26 revenue represents ~41% of the full-year estimate, leaving ~$26 million to be generated in 2H26. The focus now shifts to sponsor diversification, stronger cash conversion and meaningful scaling of Live Enhanced. The inaugural Enhanced Games established immediate audience and brand scale, creating a commercial benchmark for future sponsorship and media-rights monetization. The Games generated more than 4 million live views excluding Roku, while Roku distribution made it available across ~100 million North American households. Total global reach exceeded 1 billion people, supported by ~4,000 media stories reaching a combined 16.7 billion unique monthly visitors. A one-hour ESPN E:60 documentary provided additional mainstream media validation. Owned audience increased 884%, social engagements rose 419%, and video views increased 227% during the event period. ENHA now enters future commercial discussions with demonstrated viewership rather than a conceptual property, after securing ~$32 million of sponsorship contract value. As of June 30, ~$4.5 million remained allocated to unsatisfied sponsorship performance obligations, providing modest forward revenue visibility as ENHA expands sponsorship, media-rights and other event monetization. The key next step is converting this reach into repeatable, higher-quality monetization across both the sports property and Live Enhanced. Brand research indicates the inaugural Games established meaningful awareness and brand strength, supporting ENHA’s customer-acquisition strategy. A pre-Games Qualtrics survey found 61% awareness and a 67% positive perception among those familiar with the property, while post-event research positioned Enhanced alongside Hyrox and The CrossFit Games despite its li…Read full documentShow less
Download the Complete Report Here Key Takeaways: 2Q26 revenue of $17.7 million, supported by ~$32 million of sponsorship contract value, provided the first commercial validation of ENHA’s integrated sports and performance-medicine model. Revenue reached $17.7 million versus none a year ago, supported by ~$32 million of sponsorship contract value across 10 sponsors. However, the initial revenue base was concentrated and largely non-cash, with roughly $17.5 million tied to two sponsorship arrangements that included Rezolve equity and Rumble advertising inventory. Against Street’s $43.7 million 2026E revenue estimate (source: TIKR), 1H26 revenue represents ~41% of the full-year estimate, leaving ~$26 million to be generated in 2H26. The focus now shifts to sponsor diversification, stronger cash conversion and meaningful scaling of Live Enhanced. The inaugural Enhanced Games established immediate audience and brand scale, creating a commercial benchmark for future sponsorship and media-rights monetization. The Games generated more than 4 million live views excluding Roku, while Roku distribution made it available across ~100 million North American households. Total global reach exceeded 1 billion people, supported by ~4,000 media stories reaching a combined 16.7 billion unique monthly visitors. A one-hour ESPN E:60 documentary provided additional mainstream media validation. Owned audience increased 884%, social engagements rose 419%, and video views increased 227% during the event period. ENHA now enters future commercial discussions with demonstrated viewership rather than a conceptual property, after securing ~$32 million of sponsorship contract value. As of June 30, ~$4.5 million remained allocated to unsatisfied sponsorship performance obligations, providing modest forward revenue visibility as ENHA expands sponsorship, media-rights and other event monetization. The key next step is converting this reach into repeatable, higher-quality monetization across both the sports property and Live Enhanced. Brand research indicates the inaugural Games established meaningful awareness and brand strength, supporting ENHA’s customer-acquisition strategy. A pre-Games Qualtrics survey found 61% awareness and a 67% positive perception among those familiar with the property, while post-event research positioned Enhanced alongside Hyrox and The CrossFit Games despite its limited operating history. Combined with the 884% increase in owned audience and 1 billion+ global reach, these results suggest the Games investment established meaningful brand equity that ENHA can potentially monetize through Live Enhanced rather than relying on each event as a standalone marketing spend. Athlete outcomes and clinical execution strengthen ENHA’s sports property while building the proprietary-data foundation for Live Enhanced. ENHA has produced three world records across its competitions since inception, including one at the inaugural Games, alongside 21 personal bests across 42 athletes. All athletes also completed the interventional phase of its IRB-approved clinical trial safely, with the medical team making 274 protocol adjustments in the two months before the Games and generating data across biomarkers, interventions and individual responses. The broader performance narrative now extends beyond headline records toward transparent protocols, health outcomes and individualized performance improvement, better aligning the sports property with Live Enhanced’s consumer opportunity across recovery, longevity and everyday performance. The successful Games have also strengthened athlete recruiting, with Olympic champions and world-record holders expressing interest in future events, supporting a reinforcing loop in which stronger rosters can deepen both audience engagement and the data feeding Live Enhanced. Live Enhanced is becoming the more important next-stage proof point as commercialization begins to scale. The platform became fully operational in mid-May, leaving only several weeks of contribution in 2Q, while sponsorship remained the dominant source of the $17.7 million of revenue. Live Enhanced now offers 11 Rx products in the U.S. and two proprietary supplement stacks, with supplements available across 34 countries. The largest customer cohort is currently aged approximately 25 to 45, although demand extends across both genders and into older age groups, supporting an addressable consumer base broader than an athlete-centric demographic. Management cited strong weekly and monthly cohort growth and expects momentum to continue through 2H26 as new categories launch. Enhanced OS materially sharpens the consumer strategy by positioning ENHA around personalized performance medicine. Planned for launch later in 2026, Enhanced OS is designed to combine baseline health information, personal goals, therapies and supplements, wearables and ongoing response data to continuously adjust individual performance protocols. ENHA intends to apply the medical learnings generated through 274 athlete protocol adjustments to a broader consumer population, creating a data and intelligence layer around products that may otherwise become commoditized. Personalization could support multiple-product adoption, stronger retention and higher lifetime value while reducing reliance on price as the primary differentiator. It also completes the intended operating flywheel: sports creates attention and trust, athletes generate data and credibility, Enhanced OS converts those learnings into individual consumer protocols, and a growing consumer population creates additional data that can further improve personalization. The Rezolve relationship could also extend beyond sponsorship, with its AI-commerce capabilities potentially supporting Live Enhanced commerce and conversion as Enhanced OS develops. Peptides represent potentially meaningful regulatory upside for Live Enhanced. Following July FDA advisory activity, ENHA intends to launch six peptides receiving favorable advisory-panel support if the regulatory pathway permits, while strengthening U.S. pharmacy and supply-chain partnerships to support personalized compounding, nationwide fulfillment and improved product margins. Regulatory clarity could expand the addressable market beyond consumers already sourcing peptides through gray-market channels to a broader population unwilling to use untested or unregulated supply. ENHA’s differentiation is likely to depend less on access to individual peptides and more on personalization, protocol design and the data layer around them. As regulatory access broadens and the underlying molecules become more commoditized, Enhanced OS, biomarker and lifestyle data, and individualized protocols should become increasingly important sources of competitive differentiation. Management also expects to expand into cognitive enhancement and other lifestyle-oriented performance categories, broadening the product funnel and creating more opportunities to increase products per customer, wallet share and ultimately lifetime value. ENHA is evolving the sports side from a single annual tentpole toward a year-round engagement and customer-acquisition ecosystem. The first Enhanced Breakers event was held in Los Angeles in July and produced a new weightlifting world record while operating at a fraction of the scale and fixed cost of the inaugural Games. Breakers can expand into additional sports, keep athletes competing between flagship events, provide more frequent content, and give sponsors additional activation opportunities throughout the year. ENHA is also evaluating partnerships with participatory communities such as run clubs and local competitions, extending the concept beyond elite athletes toward a broader base of amateur athletes and health-conscious consumers. Together, these formats could create more frequent, lower-cost touchpoints that keep performance medicine visible year-round. If successfully executed, the model could reduce reliance on purchased digital traffic and strengthen sports as a recurring acquisition channel for Live Enhanced. Marketing is increasingly shifting from purchased acquisition toward owned media and community, but the economic advantage still needs to be demonstrated through conversion and retention. ENHA spent approximately $1.6 million on performance marketing in 2Q, while the larger customer-acquisition investment was embedded in the Games, which generated more than 4 million live views, 1 billion+ global reach and an 884% increase in owned audience. Breakers, athlete content and planned participatory events are intended to sustain that attention between flagship Games and reduce reliance on paid traffic over time. The model could support structurally lower CAC if Games- and community-acquired consumers convert at attractive rates and show stronger retention, but conversion, CAC and retention remain undisclosed. The next stage of the thesis therefore requires ENHA to demonstrate that owned attention can translate into superior customer economics. With the inaugural build complete, future Games economics should improve as ENHA monetizes the infrastructure, audience and commercial relationships established through the first event. Games, athlete and event operating costs reached $52.0 million in 2Q26, contributing to total operating expenses of $79.6 million versus $3.1 million a year ago. Operating and net losses were both $61.9 million compared with approximately $3.0 million in 2Q25, while net loss per share widened to $0.53 from $0.03. Adjusted EBITDA was negative $42.7 million versus negative $2.7 million, bringing the 1H26 adjusted EBITDA loss to $56.2 million. These results reflect the deliberate front-loaded investment required to build the venue, broadcast infrastructure and supporting event platform largely from scratch. A meaningful portion of this cost base should not recur at the same level, with the pool and track available for reuse across future Games and Breakers, while the lower-cost Breakers format provides a way to maintain sports engagement without replicating the scale and fixed cost of the flagship event. ENHA is also evaluating future host cities partly on economic-development financing and other incentives, creating another opportunity to reduce net event costs and support operating leverage as the model scales. The revenue opportunity should also broaden as the Games evolve from a proof-of-concept event into a repeatable sports property. The inaugural event was invitation-only and monetized primarily through sponsorship, whereas future Games could add ticket sales alongside sponsorship and media-rights revenue while leveraging infrastructure and commercial relationships already established. ENHA now enters those discussions with a tangible benchmark of more than 4 million live views and ~$32 million of sponsorship contract value, giving the company greater leverage when pricing sponsorships, media rights and venue economics. The inaugural Games therefore established the upfront sports infrastructure and audience proof point; the next phase is converting those assets into a more scalable revenue-to-cost relationship as the property repeats and monetization expands. Underlying corporate costs were materially below reported 2Q levels, supporting a clearer path to operating leverage as revenue scales. SG&A was $16.6 million, including $4.2 million of Rumble advertising expense and $6.9 million of stock-based compensation, leaving approximately $5.5 million of underlying SG&A, including $1.8 million of salaries and wages and $1.6 million of performance marketing. Transaction expenses added another $10.9 million in 2Q and $12.5 million in 1H26 and should largely roll off. Combined with lower future event costs, this points to a materially leaner expense base entering 2H26 and strengthens the potential for operating leverage as revenue scales. Liquidity reflects the early-stage investment cycle following the inaugural Games, with post-quarter financing activity and liability management helping to support the near-term position. ENHA ended 2Q26 with $19.6 million of cash after using $44.0 million of operating cash and $7.4 million of investing cash during 1H26, while accounts payable and accrued expenses increased to $40.1 million. Following quarter-end, management repaid approximately $10 million of payables, reducing accounts payable to roughly $16 million while maintaining cash near $20 million as of the filing date. ENHA also holds approximately $10 million of Rezolve shares that remain locked through December, while the unrecognized $10 million Zoop title sponsorship provides additional potential value if collectability requirements are satisfied. Despite these sources, additional financing will be required to fund planned operations over the next twelve months. Street estimates sourced from TIKR show EBITDA improving from negative $64.7 million in 2026E to negative $7.5 million in 2027E before turning positive at $51.8 million in 2028E, making the pace of cash-burn normalization a key determinant of future financing needs and dilution. The forward setup now depends on a meaningful 2H operating improvement as ENHA transitions from front-loaded platform investment toward revenue scaling and a more normalized cost base. Current Street estimates sourced from TIKR indicate 2026E revenue of $43.7 million, followed by $131.7 million in 2027E and $256.6 million in 2028E. EBITDA is expected to improve from negative $64.7 million in 2026E to negative $7.5 million in 2027E before turning positive at $51.8 million in 2028E, with margins improving to +20.2% by 2028. With approximately $17.7 million of revenue and negative $56.2 million of adjusted EBITDA through 1H26, estimates imply approximately $26.0 million of 2H26 revenue and an ~$8.5 million EBITDA loss in 2H26, representing a substantial sequential improvement. The absence of another inaugural-scale Games build should materially reduce the expense base, while sponsorship recognition, Live Enhanced commercialization and broader product expansion provide the principal revenue levers into year-end. Delivery against current estimates would provide early evidence that the front-loaded investment made in 1H26 can translate into a significantly more scalable cost structure and eventual operating leverage. Disclaimer: Exec Edge does not publish proprietary estimates, ratings, price targets, or investment recommendations. The valuation discussion below is illustrative only and is based on company filings, management commentary, and third-party data and estimates. It does not constitute a recommendation, price target, rating, or prediction of future pricing. Valuation has compressed materially from the SPAC transaction, creating a meaningful disconnect between current enterprise value and ENHA’s longer-term earnings potential. At a share price of $1.96 and approximately 129 million Class A shares outstanding, ENHA’s implied market capitalization is approximately $252.8 million. Using approximately $20 million of pro forma cash and no financial debt, we calculate enterprise value of approximately $232.8 million. Current enterprise value is therefore more than 80% below the ~$1.2 billion SPAC transaction valuation, reflecting substantial investor skepticism around execution, financing requirements and the timing of profitability. Forward valuation becomes increasingly compelling if ENHA delivers against current 2027-2028 scaling assumptions. Based on current estimates, ENHA trades at approximately 5.3x 2026E revenue, 1.8x 2027E revenue and 0.9x 2028E revenue. EBITDA is expected to remain negative through 2027E before inflecting to positive $51.8 million in 2028E, implying approximately 4.5x 2028E EV/EBITDA and a 20.2% margin. The current valuation therefore embeds a meaningful discount for execution risk, particularly given the substantial revenue growth and margin improvement required over the next two years. Relative valuation remains highly discounted if Live Enhanced develops into the primary earnings engine rather than ENHA being valued principally as an emerging sports property. ENHA trades at approximately 1.8x 2027E revenue and 0.9x 2028E revenue versus subscription-health peer averages of 3.2x and 2.7x, respectively. By 2028E, ENHA’s 4.5x EV/EBITDA also compares with a 14.3x subscription-health peer average. The discount is notable given estimates implying a 142.3% revenue CAGR for ENHA from 2026-2028 versus approximately 17.3% for the subscription-health group. Sports peers trade at substantially higher revenue multiples, averaging 6.4x 2027E and 6.1x 2028E revenue, although their slower growth and different economics make that comparison less directly relevant. The valuation gap remains understandable given ENHA’s limited operating history, near-term financing needs and delayed EBITDA breakeven, but measurable consumer conversion, improving retention and CAC, Enhanced OS adoption and lower recurring event costs could increasingly support a rerating toward the subscription-health framework. Rerating drivers are becoming increasingly measurable as the investment case shifts from proving ENHA can create attention and commercial demand toward demonstrating that those assets can compound through recurring consumer monetization. The inaugural Games generated 1 billion+ global reach, more than 4 million live views excluding Roku and approximately $32 million of sponsorship contract value, while 21 personal bests and 274 athlete protocol adjustments strengthened the data and credibility supporting Live Enhanced. The next phase is translating that foundation into recurring consumer revenue, stronger customer economics and a materially lower recurring event cost base. Delivery against estimates of $131.7 million of revenue in 2027E and $256.6 million in 2028E, alongside EBITDA improving from negative $7.5 million to positive $51.8 million, would materially de-risk the current valuation. The next several quarters should therefore be judged less by incremental media reach and more by Live Enhanced conversion, retention and acquisition efficiency, cash-burn normalization, and ENHA’s ability to sustain the sports flywheel through lower-cost formats such as Breakers and community participation. Read Exec Edge’s Initiation on Enhanced Group, Inc. Here Enhanced CEO Maximilian Martin & CFO Sid Banthiya, Live at NYSE Enhanced CEO Maximilian Martin on Enhanced Games: ICR Conference 2026 Subscribe to our Weekly Newsletter to Receive All Research Contact: Executives-Edge.com [email protected] The post Enhanced Games Reinforce Audience & Sponsorship, Focus Shifts to Live Enhanced Conversion – Quarterly Update Report appeared first on ExecEdge.
Investor releaseQuarter not tagged2026-08-14Enhanced Group Q2 Earnings Call Highlights
MarketBeat
Enhanced Group Q2 Earnings Call Highlights
Interested in Enhanced Group? Here are five stocks we like better. Enhanced Group reported $17.7 million in Q2 revenue, with nearly all of it generated by sponsorships for its inaugural Enhanced Games. The company posted a $61.9 million net loss and a $42.7 million adjusted EBITDA loss as it funded the event, public listing and platform launch. Games, athlete and event costs totaled $52 million, while transaction expenses were $10.9 million and SG&A was $16.6 million. Management characterized much of the event spending as one-time and expects smaller Breaker Series events to have lower fixed costs. Enhanced ended June with $19.6 million in cash and subsequently received about $13 million from its final PIPE tranche, while reducing accounts payable by roughly $10 million. Its Live Enhanced telehealth and supplement platform is operational, and the company plans to expand personalized health offerings through its upcoming Enhanced OS and potential peptide products. Enhanced Group (NYSE:ENHA) reported $17.7 million in second-quarter revenue, largely driven by sponsorships tied to its inaugural Enhanced Games, while posting a net loss of $61.9 million as it invested in the event, its public listing and the launch of its consumer health platform. On its first earnings call as a public company, Chief Executive Officer Maximilian Martin said the company completed its business combination with A Paradise Acquisition Corp. and began trading on the New York Stock Exchange in May. Three weeks later, Enhanced held its inaugural medically supervised sporting event allowing enhancement, while also launching its direct-to-consumer telehealth and supplement platform, Live Enhanced. → Lumentum Just Delivered the AI Growth Investors Wanted Chief Financial Officer Sid Banthiya said nearly all second-quarter revenue came from Enhanced Games sponsorships, with revenue recognized as the company delivered services related to the event. Enhanced had previously announced about $32 million in sponsorship agreements, and Banthiya said a substantial portion was recognized during the quarter, primarily from Rezolve AI and Rumble. The remaining $10 million relates to a title sponsorship agreement with Zoo. Banthiya said the company will recognize that revenue as it completes related obligations and its collectibility assessment supports recognition. → Ryman Checks Into a $1.38B Hospitali…Read full documentShow less
Interested in Enhanced Group? Here are five stocks we like better. Enhanced Group reported $17.7 million in Q2 revenue, with nearly all of it generated by sponsorships for its inaugural Enhanced Games. The company posted a $61.9 million net loss and a $42.7 million adjusted EBITDA loss as it funded the event, public listing and platform launch. Games, athlete and event costs totaled $52 million, while transaction expenses were $10.9 million and SG&A was $16.6 million. Management characterized much of the event spending as one-time and expects smaller Breaker Series events to have lower fixed costs. Enhanced ended June with $19.6 million in cash and subsequently received about $13 million from its final PIPE tranche, while reducing accounts payable by roughly $10 million. Its Live Enhanced telehealth and supplement platform is operational, and the company plans to expand personalized health offerings through its upcoming Enhanced OS and potential peptide products. Enhanced Group (NYSE:ENHA) reported $17.7 million in second-quarter revenue, largely driven by sponsorships tied to its inaugural Enhanced Games, while posting a net loss of $61.9 million as it invested in the event, its public listing and the launch of its consumer health platform. On its first earnings call as a public company, Chief Executive Officer Maximilian Martin said the company completed its business combination with A Paradise Acquisition Corp. and began trading on the New York Stock Exchange in May. Three weeks later, Enhanced held its inaugural medically supervised sporting event allowing enhancement, while also launching its direct-to-consumer telehealth and supplement platform, Live Enhanced. → Lumentum Just Delivered the AI Growth Investors Wanted Chief Financial Officer Sid Banthiya said nearly all second-quarter revenue came from Enhanced Games sponsorships, with revenue recognized as the company delivered services related to the event. Enhanced had previously announced about $32 million in sponsorship agreements, and Banthiya said a substantial portion was recognized during the quarter, primarily from Rezolve AI and Rumble. The remaining $10 million relates to a title sponsorship agreement with Zoo. Banthiya said the company will recognize that revenue as it completes related obligations and its collectibility assessment supports recognition. → Ryman Checks Into a $1.38B Hospitality Upgrade Martin said the invitation-only inaugural Games produced 21 personal bests and one world record. He said the event generated more than 4 million live views and more than 1 billion impressions through the company’s social channels, Twitch streamers and content creators. Those figures do not include viewership data from Roku, which made the broadcast available in 100 million North American homes, according to Martin. Enhanced also said it received approximately $32 million in sponsorship deal value and secured distribution through Roku. Martin said the company’s next Games will provide a more established benchmark for negotiating sponsorship and media-rights agreements. → Joby’s Defense Pivot Accelerates With $500M Resonant Sciences Deal While Martin acknowledged that expectations surrounding world records may have been too high, he said the company views the event as a success based on athletes’ personal-best performances and the clinical protocols used during the competition. Games, athlete and event operating costs totaled $52 million in the quarter. Banthiya said those expenses included event build and production, athlete compensation, world-record awards, marketing and content, medical and regulatory expenses, and travel and logistics. He characterized most of those costs as one-time expenditures associated with building the first event, including venue, broadcast and competition infrastructure. The company expects future event formats, including its smaller Enhanced Breaker Series, to operate with lower fixed costs. Enhanced held its first Breaker Series event in Los Angeles in July. Martin said weightlifter Beatriz Pirón set a world record in her Olympic snatch weight class during the event. He described the format as a lower-cost way to keep athletes active, audiences engaged and sponsors involved between the larger Games. Transaction expenses were $10.9 million during the second quarter and $12.5 million year to date, consisting of offering costs and banking, investor relations and legal advisory fees associated with the business combination and private investment in public equity financing. Selling, general and administrative expenses were $16.6 million. Banthiya said that total included $4.2 million of Rumble advertising and marketing expense and $6.9 million in stock-based compensation. Excluding those items, SG&A was approximately $5.5 million, including $1.8 million in salaries and wages, $1.6 million in performance marketing and other general and administrative expenses. The company reported an adjusted EBITDA loss of $42.7 million for the quarter. The measure excludes items including interest, depreciation, equity-based compensation, transaction costs and certain other one-time and non-operating items. Enhanced ended the quarter with $19.6 million in cash. Since June 30, the company completed the second tranche of its PIPE and received approximately $13 million from the third and final tranche, Banthiya said. Accounts payable and accrued expenses totaled $40.1 million at June 30, including $26 million in accounts payable. Since quarter end, Enhanced paid down approximately $10 million of accounts payable, reducing that balance to about $16 million while maintaining $20 million in cash as of the filing date, according to Banthiya. The company also holds a $10 million contract asset in Rezolve shares that remains locked up through December, as well as the $10 million Zoo sponsorship agreement that could represent a future source of liquidity as obligations are completed and payment is collected. Live Enhanced became fully operational in May, meaning the quarter included only several weeks of activity from the platform. Martin said the business currently offers 11 prescription products in the U.S. and two supplement stacks, with supplements available in the U.S. and 33 additional international markets. He said the company’s largest customer group is currently people ages 25 to 45, though it has not seen a significant decline among older consumers. Martin said Enhanced is seeing “very strong growth” in weekly and monthly customer cohorts, though he did not provide customer or sales figures. Martin said Enhanced plans to launch its Enhanced OS platform later this year, designed to use health data, wearable-device information and consumer feedback to guide personalized performance protocols. The company intends to compete in hormone optimization, recovery, longevity and other performance-related categories rather than focusing on condition-specific telehealth treatment models, he said. During the question-and-answer session, Martin said Enhanced expects to introduce new substance categories, including cognitive-enhancement and lifestyle-related products. He also said the company intends to pursue launches of six peptides if relevant FDA and Department of Health and Human Services rulemaking permits compounding and prescribing them. Martin said the company expects personalization to be its primary differentiator if peptide offerings become more widely available. He said Enhanced is also considering participatory events and partnerships with communities such as run clubs to expand beyond spectator sports. We are a blank check company incorporated in the British Virgin Islands as a business company with limited liability and formed for the purpose of effecting a merger, amalgamation, share exchange, asset acquisition, share purchase, reorganization or similar business combination with one or more businesses, which we refer to throughout this prospectus as our initial business combination. We have not selected any business combination target and we have not, nor has anyone on our behalf, initiated any substantive discussions, directly or indirectly, with any business combination target. This instant news alert was generated by narrative science technology and financial data from MarketBeat in order to provide readers with the fastest reporting and unbiased coverage. Please send any questions or comments about this story to [email protected]. The article "Enhanced Group Q2 Earnings Call Highlights" was originally published by MarketBeat. View MarketBeat's top stocks for August 2026.
Investor releaseQuarter not tagged2026-08-13Enhanced Group, Inc. Reports Second Quarter 2026 Results
Business Wire
Enhanced Group, Inc. Reports Second Quarter 2026 Results
Company Delivers $17.7 Million in Revenue in its First Reported Public Quarter Company Secures $32 Million of Sponsorship Contract Value for First-Year Event Inaugural Enhanced Games Engaged More Than One Billion People Globally Launched Live Enhanced Platform, Including Athlete Protocol and 11 Rx Products NEW YORK, August 13, 2026--(BUSINESS WIRE)--Enhanced Group, Inc. (NYSE: ENHA) ("Enhanced" or the "Company"), the personalized performance products and elite sports competition company, today announced financial results for its second quarter ended June 30, 2026. Second Quarter 2026 Financial Results For the three months ended June 30, 2026: Revenue of $17.7 million, primarily reflecting sponsorship revenue recognized in connection with the inaugural Enhanced Games. Approximately $32 million of sponsorship contract value2 secured for the inaugural Enhanced Games with company delivering value to sponsors throughout the year with revenue recognition occurring over several quarters Net Loss of $61.9 million mostly comprising costs associated with staging the inaugural Enhanced Games, successful IRB clinical trial, de-SPAC merger completion, increased general and administrative expenses from operating as a public company and launching the Company’s direct-to-consumer platform Adjusted EBITDA¹ loss of $42.7 million Cash and cash equivalents of $19.6 million as of June 30, 2026 Business & Operational Highlights Hosted the inaugural Enhanced Games in Las Vegas in a purpose-built arena complex, securing 10 sponsors and $32 million in sponsorship contract value Athletes achieved 21 personal bests and three world records since inception Successfully completed the interventional phase of a first-of-its-kind Institutional Review Board (IRB)-approved clinical trial in conjunction with the Games Launched Live Enhanced platform with athlete branded protocol stack and product line including 11 different Rx therapies and two proprietary supplement products First Enhanced Breakers event series debuts with a world record performance Signed exclusive media rights agreement with Roku delivering the Games to 100 million North American households on leading streaming platform Enhanced Games content and press strategy drove considerable brand value at a fraction of the media cost, significantly increasing owned audience (+884%), social engagements (+419%), and video views (+227%)…Read full documentShow less
Company Delivers $17.7 Million in Revenue in its First Reported Public Quarter Company Secures $32 Million of Sponsorship Contract Value for First-Year Event Inaugural Enhanced Games Engaged More Than One Billion People Globally Launched Live Enhanced Platform, Including Athlete Protocol and 11 Rx Products NEW YORK, August 13, 2026--(BUSINESS WIRE)--Enhanced Group, Inc. (NYSE: ENHA) ("Enhanced" or the "Company"), the personalized performance products and elite sports competition company, today announced financial results for its second quarter ended June 30, 2026. Second Quarter 2026 Financial Results For the three months ended June 30, 2026: Revenue of $17.7 million, primarily reflecting sponsorship revenue recognized in connection with the inaugural Enhanced Games. Approximately $32 million of sponsorship contract value2 secured for the inaugural Enhanced Games with company delivering value to sponsors throughout the year with revenue recognition occurring over several quarters Net Loss of $61.9 million mostly comprising costs associated with staging the inaugural Enhanced Games, successful IRB clinical trial, de-SPAC merger completion, increased general and administrative expenses from operating as a public company and launching the Company’s direct-to-consumer platform Adjusted EBITDA¹ loss of $42.7 million Cash and cash equivalents of $19.6 million as of June 30, 2026 Business & Operational Highlights Hosted the inaugural Enhanced Games in Las Vegas in a purpose-built arena complex, securing 10 sponsors and $32 million in sponsorship contract value Athletes achieved 21 personal bests and three world records since inception Successfully completed the interventional phase of a first-of-its-kind Institutional Review Board (IRB)-approved clinical trial in conjunction with the Games Launched Live Enhanced platform with athlete branded protocol stack and product line including 11 different Rx therapies and two proprietary supplement products First Enhanced Breakers event series debuts with a world record performance Signed exclusive media rights agreement with Roku delivering the Games to 100 million North American households on leading streaming platform Enhanced Games content and press strategy drove considerable brand value at a fraction of the media cost, significantly increasing owned audience (+884%), social engagements (+419%), and video views (+227%) during event period Games engaged one billion people globally including four million live views (excluding Roku streaming data) equivalent to a regular season NBA game or episode of The Tonight Show with Jimmy Fallon Independent media coverage of Enhanced generated 4,000 global stories in publications reaching a combined 16.7 billion unique visitors per month (UVM) with an additional ~932M people watching globally via a broadcast television piece Enhanced received prominent Tier I coverage in Vanity Fair, The Economist, Financial Times, GQ Magazine, Times London, Der Spiegel and Men’s Health Magazine to name just a few A one hour ESPN E:60 documentary aired on the Enhanced Games on July 2nd "Six months ago, Enhanced was a privately held startup with a bold idea and a great deal of skepticism aimed at it," said Maximilian Martin, Chief Executive Officer of Enhanced. "Today, we are a globally recognized sports brand, the only organization to have successfully conducted a medically supervised enhanced sporting event in history. Simultaneously, we have built the foundation for a personalized performance medicine business, which we believe can help redefine the next decade of health and wellness, particularly as the regulatory tailwinds we expect to arrive in the peptide space continue to develop. We achieved each of these milestones in just the first six months of 2026 and we are just getting started." The Company’s second quarter results reflect an intentional decision to invest heavily in its inaugural Enhanced Games, as the foundational platform for both its sports business and as a customer acquisition engine for its performance medicine platform. As a result of this investment, Enhanced established extraordinary brand recognition across the globe. In July, the Company expanded its model beyond one tentpole event per year with the Enhanced Breakers Series. The Breakers Series operates at a fraction of the cost of a full Games event, keeping athletes competing, audiences engaged, sponsors interested, and performance medicine in front of the world year-round. The Company’s strategy leverages the Games to acquire global attention, which is sustained quarter-over-quarter by the Enhanced Breakers and additional planned participatory events that are focused on building and strengthening our community. Enhanced is further recognizing an increase in consumer interest in both sports and live entertainment in an increasingly AI driven world, and the Company is positioned to capitalize on these societal developments through event formats such as the Enhanced Breakers series. In parallel, the Company continues to focus on growing its performance medicine business operated under the brand Live Enhanced. The Company is also evaluating strategic M&A opportunities in addition to strategic partnerships that would accelerate capabilities in its sports, live entertainment and consumer businesses. Management believes a data intelligence layer and community is critical to winning trust with consumers and will continue to promote education and advocacy for performance medicine products to strengthen Enhanced’s flywheel between its sports, live entertainment and consumer businesses. Second Quarter 2026 Consolidated Results For the three months ended June 30, 2026, unless otherwise specified: Revenue was $17.7 million, compared to no revenue in the prior-year period. Revenue in the current period consisted primarily of sponsorship revenue recognized in connection with the inaugural Enhanced Games held in May 2026. The Company expects the remaining sponsorship revenue associated with the approximately $32 million of aggregate sponsorship deal value to be recognized in future periods as the related performance obligations are satisfied and, where applicable, as our collectability assessment supports recognition. Loss from operations was $61.9 million, compared to $3.0 million in the prior-year period. The increase in loss from operations primarily reflected direct costs associated with staging the inaugural Enhanced Games, including athlete, venue, production and event-related costs, as well as an increase in general and administrative expenses associated with operating as a public company and building the Company’s direct-to-consumer platform. Net loss was $61.9 million, compared to $3.0 million in the prior-year period. Adjusted EBITDA¹ was a loss of $42.7 million, compared to a loss of $2.7 million in the prior-year period. Cash used in operating activities was $44.0 million for the six months ended June 30, 2026, compared to $7.5 million in the prior-year six month period. Cash and cash equivalents were $19.6 million as of June 30, 2026, compared to $25.3 million as of December 31, 2025. Liquidity and Capital Resources As of June 30, 2026, the Company held cash and cash equivalents of $19.6 million. During Q2 and following the success of the Games, the Company raised $50 million in a PIPE financing that included participation from the Company’s Executive Chairman and Chief Executive Officer, as well as several blue-chip investors. As of the date of the Company’s Q2 2026 earnings release, an additional $3.3 million from tranche two has been received and is closed and $13.3 million from tranche three is expected to be received on or about August 14, 2026. Other Matters Regulatory Engagement The Company submitted written testimony to the U.S. Food and Drug Administration’s Peptide Coalition Advisory Committee in connection with hearings held in July 2026, which the Chief Executive Officer attended. The Company believes clear and sensible regulation of the peptide market distinguishes legitimate, medically supervised operators from the unregulated gray market, and views the developing regulatory framework as a potential tailwind for its business. Strategic Partnerships The Company has engaged advisors to identify potential acquisitions and partnerships that would accelerate development of its capabilities across sports, live entertainment and consumer, and is concurrently strengthening its United States supply chain and pharmacy partnerships to support personalized compounding, nationwide fulfillment and improved product margins in response to regulatory tailwinds. Brand Research Affirmation In a pre-Games survey of 1,080 respondents conducted by Qualtrics, 61% of respondents were aware of the Enhanced Games, and 67% of those respondents held a positive view of the Company. Following the Games, a separate independent marketing consultancy assessed the Company’s sporting property as positioned in the middle of its peer set alongside Hyrox and The CrossFit Games based on consumer brand strength that matched, or in some cases exceeded, several longer-established properties. Notes (1) Adjusted EBITDA is a non-GAAP financial measure. The definition of Adjusted EBITDA can be found in the Non-GAAP Financial Measures section of this release. A reconciliation of net loss to Adjusted EBITDA for the three and six months ended June 30, 2026 and 2025 can be found in the Supplemental Information in this release. (2) Sponsorship contract value represents the aggregate contracted value of sponsorship agreements executed in connection with the inaugural Enhanced Games. Sponsorship contract value is an operating metric and is not a measure of revenue recognized under GAAP. Contracted amounts are recognized as revenue in accordance with ASC 606 over the periods in which the related performance obligations are satisfied, and the amount and timing of revenue recognized will differ from contract value. (3) The Company manages its business as a single operating and reportable segment operating within an integrated sports, entertainment, and consumer-health ecosystem. Non-GAAP Financial Measures The Company refers to certain financial measures that are not recognized under United States generally accepted accounting principles ("GAAP"). This press release includes financial measures that are not calculated in accordance with GAAP, including Adjusted EBITDA. Please see the definition below and the reconciliation table included in this release for additional information and a reconciliation of the non-GAAP financial measure to the most comparable GAAP financial measure. The Company defines Adjusted EBITDA as net loss excluding income taxes, net interest expense, depreciation and amortization, equity-based compensation, transaction costs, certain legal costs, restructuring and severance charges, and certain other items when applicable. Enhanced management believes Adjusted EBITDA is useful to investors because it eliminates the significant level of non-cash and non-recurring items, including stock-based compensation and the one-time transaction cost associated with the Business Combination that affect period-over-period comparability. Adjusted EBITDA has limitations as an analytical tool, and you should not consider it in isolation or as a substitute for analysis of the Company’s results as reported under GAAP. Some of these limitations are: It does not reflect every cash expenditure, future requirements for capital expenditures, or contractual commitments; It does not reflect interest expense or the cash requirements necessary to service interest or principal payments on the Company’s obligations; Although depreciation and amortization are non-cash charges, the assets being depreciated and amortized will often have to be replaced or require improvements in the future, and Adjusted EBITDA does not reflect any cash requirement for such replacements or improvements; Equity-based compensation is a recurring component of the Company’s compensation programs, and excluding it does not reflect the full cost of retaining personnel; and It is not adjusted for all non-cash income or expense items reflected in the Company’s statements of cash flows. Adjusted EBITDA should not be considered a substitute for the reported results prepared in accordance with GAAP and should not be considered in isolation or as an alternative to net loss as an indicator of the Company’s financial performance, as a measure of discretionary cash available to invest in the growth of its business, or as a measure of cash that will be available to meet its obligations. This non-GAAP financial measure, as determined and presented by the Company, may not be comparable to related or similarly titled measures reported by other companies. Additional Information The Company will host a conference call at 4:30 pm ET on August 13, 2026 to discuss its second quarter 2026 results. All interested parties are welcome to listen to a live webcast hosted through the Company’s website at investors.enhanced.com. Any accompanying materials referenced during the call will be made available on August 13, 2026 at investors.enhanced.com. A replay of the call will be available shortly after the conference call concludes and can be accessed on the Company’s investor website. Website and Social Media Disclosure Investors and others should note that Enhanced announces material financial and operational information to its investors using press releases, SEC filings and public conference calls and webcasts, as well as its investor relations site at investors.enhanced.com. Enhanced may also use its website and/or social media outlets, such as LinkedIn, Instagram, TikTok, YouTube, Facebook, and X, as distribution channels of material information about the Company. Financial and other information regarding Enhanced is routinely posted on and accessible through the company’s LinkedIn page at https://www.linkedin.com/company/enhanced-games/, its Instagram page at https://www.instagram.com/enhanced_games/, its TikTok page at https://www.tiktok.com/@enhanced_games, its YouTube page at https://www.youtube.com/@enhanced_games1, its Facebook page at https://www.facebook.com/enhancedgames1/, and its X page at https://x.com/enhanced_games. In addition, you may automatically receive email alerts and other information about Enhanced by enrolling your email address on the investor relations section of the Company’s website. Forward-Looking Statements This press release contains forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995. The Company intends such forward-looking statements to be covered by the safe harbor provisions for forward-looking statements contained in Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. All statements in this press release that do not relate to matters of historical fact should be considered forward-looking statements, including, without limitation, statements regarding the Company’s business strategy and plans, future events and event economics, anticipated sponsorship, media rights and other revenue opportunities, the development and monetization of its direct-to-consumer and telehealth platforms, potential acquisitions and partnerships, expectations regarding the regulatory environment, liquidity and capital resources, and anticipated financial and operational performance. The words "believe," "may," "will," "estimate," "potential," "continue," "anticipate," "intend," "expect," "could," "would," "project," "plan," "target," and similar expressions are intended to identify forward-looking statements, though not all forward-looking statements use these words or expressions. These forward-looking statements are based on management’s current expectations. These statements are neither promises nor guarantees and involve known and unknown risks, uncertainties and other important factors that may cause actual results, performance or achievements to be materially different from what is expressed or implied by the forward-looking statements, including, but not limited to: the Company’s limited operating history and history of operating losses; the Company’s need for additional capital and its ability to obtain financing on acceptable terms or at all; the Company’s ability to stage future events profitably and to secure sponsorship, media rights, ticketing and hospitality revenue on anticipated terms; the Company’s dependence on athlete, clinician, scientific and commercial partners willing to participate in a novel and publicly scrutinized model; changes in, or the Company’s failure to comply with, laws and regulations applicable to performance-enhancing substances, peptides, compounded products, telehealth and direct-to-consumer healthcare; adverse publicity, litigation or regulatory action concerning the Company, its events, its products or its key personnel; risks relating to athlete health and safety and the Company’s medical and clinical protocols; competition in the telehealth, supplement and performance medicine markets, including pricing pressure; the Company’s ability to build consumer and clinician trust and to develop the data capabilities described in this release; the Company’s ability to identify, complete and integrate acquisitions and partnerships; risks relating to conducting operations and clinical activities in international jurisdictions, including geopolitical instability; the Company’s dependence on the continued services of executive management and other key personnel; risks relating to the Company’s recent business combination and status as a newly public company, including its ability to remediate existing material weaknesses and implement and maintain an effective system of internal controls over financial reporting; and other important factors discussed in the section entitled "Risk Factors" in the Company’s Quarterly Report on Form 10-Q for the quarterly period ended June 30, 2026, as they may be updated in subsequent filings with the Securities and Exchange Commission, accessible on the SEC’s website at www.sec.gov and on the Company’s investor relations site. Forward-looking statements speak only as of the date they are made and, except as may be required under applicable law, the Company undertakes no obligation to update or revise any forward-looking statements, whether as a result of new information, future events or otherwise. About Enhanced Group, Inc. Enhanced Group, Inc. (NYSE: ENHA) is a performance medicine and sports company. Enhanced operates the Enhanced Games, the first global sporting competition conducted under medically supervised performance enhancement protocols, and the Enhanced Breakers series. Through Live Enhanced, its direct-to-consumer platform, the Company offers personalized performance products and is building a personalized performance telehealth business informed by data generated in its Institutional Review Board-approved clinical trial. Enhanced’s mission is to expand access to medically supervised performance optimization for athletes and non-athletes alike. View source version on businesswire.com: https://www.businesswire.com/news/home/20260813331607/en/ Contacts Investor Contact [email protected] Media Contact Chris [email protected]
TranscriptFY2026 Q22026-08-13FY2026 Q2 earnings call transcript
Earnings source - 64 paragraphs
FY2026 Q2 earnings call transcript
Good day, ladies and gentlemen, and thank you for standing by. Welcome to Enhanced Group's second quarter 2026 earnings conference call. After today's prepared remarks, we will host a question and answer session. If you would like to ask a question, please press star one to raise your hand. To withdraw your question, press star one again. Please note that this call is being recorded today, August 13, 2026. I will now turn the call over to Chris Jones, Head of Communications for Enhanced.
Thank you, and good afternoon, everyone. We appreciate you joining us today. Speaking on the call today are Maximilian Martin, Chief Executive Officer, and Sid Banthiya, Chief Financial Officer for Enhanced. Earlier this afternoon, we issued our second quarter 2026 earnings results press release, available in the investor relations section of our website, along with our quarterly report on Form 10-Q filed with the SEC. Before I hand it off to Max, I want to remind listeners that today's call contains forward-looking statements, including statements about the company's strategy, expectations for our sports and consumer health businesses, liquidity, and plans for future events and products. These are subject to risks and uncertainties that could cause actual results to differ materially. Please refer to the risk factors in our SEC filings. We undertake no obligation to update these statements except as required by law.
We will also refer to adjusted EBITDA, a non-GAAP financial measure. A reconciliation to net loss, the most directly comparable GAAP measure, is included in our press release. With that, I will turn the call over to Max.
Thank you, Chris, and good afternoon, everyone. Thank you as well from my side for joining us today. This is our first earnings call as a public company, and although it mainly covers the second quarter, in reality, we are also providing an update for the first half of the year. As a startup, we will share a lot about what we have learned and how we will adjust based on those learnings as we continue to grow our business. We began the year focused on completing our business combination with A Paradise Acquisition Corp, which we disclosed in Q4 of 2025. We closed the BCA within a matter of months with Enhanced ringing the bell at the NYSE in May. Three weeks later, we staged the inaugural Enhanced Games, an event that became the first medically supervised sporting event allowing enhancement.
Despite our critics doing everything to castigate, and in some cases block our event, our athletes and staff persevered. We completed a first of its kind IRB clinical trial in a war zone and put on an event that delivered 21 personal bests, a world record, and engaged over 1 billion people globally in the process. Of course, we did all this while also launching our direct-to-consumer telehealth and supplement platform, Live Enhanced, during Q2. Building a viable company with our aspirations required several big additional steps. First, it took executives willing to leave established careers for an idea the sports world disapproved of. We had to recruit athletes willing to stake their reputations on it, clinicians and scientists willing to put their credibility into a protocol no one had tested before, and secure partners willing to subscribe to all of this despite the criticism.
More than anything, our aspirations for Enhanced required capital, and I'm proud we were able to raise a bit more than $50 million in financing this year, which included additional capital from both our executive chairman, Christian Angermayer, and myself, contributing $20 million and $5 million respectively. Simultaneously building and delivering one of the most groundbreaking sporting events in history, conducting a first of its kind clinical trial, launching a consumer platform, and going public are not projects most management teams could accomplish in a two or three-year period. We achieved all this within six months. In May, we hosted the inaugural Enhanced Games in an arena complex we designed and built ourselves from the ground up for a global audience that far exceeded expectations. We did this in the face of considerable and vocal global opposition. Critics said it couldn't be done, people would die on our watch.
Traditional sporting organization changed bylaws to prevent athlete participation. They said it shouldn't happen at all. With this much public scrutiny, we deliberately chose to invest heavily in the inaugural Enhanced Games. We wanted to create an event that would capture the world's imagination, an event that provided a statement, pushed back against our critics, generated consumer awareness, and most importantly, built a global sports property IP we are now leveraging to the benefit of our consumer business. The level of investment when weighted against the global reach we generated, the infrastructure we built, and the sponsorship revenue secured, we believe was a right call for our first year. It's not unusual for an inaugural event at this scale to lose money. What is unusual is the reach and brand recognition we generated doing it.
Going forward, we now have a tangible benchmark against which we can sell sponsorship and media rights. This is a considerable change in the type of conversations we're having compared to when this was just a visionary concept last year. Importantly, a portion of our inaugural investment went into infrastructure, including the pool and the track, which can be reused for future Enhanced Games and the broader Enhanced Breaker Series. This will allow us to monetize our sporting business more effectively while also opening additional revenue streams around the games going forward. The inaugural event was invitation only for both athletes and spectators. However, going forward, we intend to make the games significantly more accessible, including potentially ticket sales.
Moreover, having demonstrated the economic impact the Enhanced Games can generate for a host city, we are evaluating future locations not just based on their ability to host the event, but also on the economic development financing opportunities and other incentives we can secure. Together, these factors should have a meaningful positive impact on the margins of the Enhanced Games as our tentpole event throughout the year. Ultimately, this will further strengthen Enhanced's positioning as one of the most exciting new sporting IPs for consumers to watch, built around one of the most compelling sporting rivalries ever, natural versus enhanced. We believe this rivalry is a true differentiating factor for a sporting model, and one that we intend to capitalize on significantly as the property scales. As the excitement around the games grew, so too did expectations that the event would produce multiple world records.
In retrospect, we should have managed that narrative more carefully. By allowing those expectations to take hold, we contributed to an impression that the evening had fallen short when only one world record was broken. Actually, it is quite the contrary, which we believe many people yet have to understand. What we delivered was transparent medical protocols, helping athletes achieve new personal records, some of these athletes well past their prime, at an average age of 30 years old. Looking at it from this perspective, the games were a massive success. That positioning is something we could have done better. Critics' voices drew the headlines, and hate always attracts more attention than love, leading the superficial reader to believe the games were not a success.
This learning helped us make a pivot in our communication strategy to not just better present the power of enhancements, but also position us more relatable to consumers. Nonetheless, there were many achievements which we believe position the company well into the future. Enhanced's multi-platform media strategy to produce a sporting event built for how modern fans consume content, definitely. Each event was dynamic enough to fit inside a TikTok or reel, providing an AI-resistant content model that reached around the globe. We leveraged our own social properties and the largest global Twitch streamers and content creators to deliver more than 4 million live views and more than 1 billion impressions overall. These figures do not include our partner Roku's streaming data, which offered the broadcast in 100 million North American homes and inevitably pushes the viewership numbers even higher.
For context, just the 4 million live views without Roku were equivalent to a regular NBA season game or an episode of The Tonight Show Starring Jimmy Fallon. Independent media coverage far exceeded expectations as well, with 4,000 global stories and publications reaching about 16.7 billion unique monthly visitors, with prominent feature stories in Vanity Fair, The Economist, Financial Times, GQ Magazine, and Men's Health Magazine, just to name a few. All the above demonstrates the extraordinary global interest in the games and how that helped enhance the incredible brand value as a new sports property. The centerpiece of our sports strategy was delivering the games while setting a new standard for athlete health and safety.
It took us more than a year to establish our clinical study, working with the Department of Health in Abu Dhabi and SSMC the UAE's largest hospital, under an IRB-approved clinical trial.
This was an investment in athlete health unlike anything seen before in sport. The results speak for themselves. Every athlete completed the trial safely. Every athlete improved their health data. Our athletes overall achieved 21 new personal bests. For a first games, that is remarkable and demonstrates that athlete health and performance were never competing priorities. Our medical program and the proprietary data it generated gives us a foundation unlike anything else in the market, one we can now extend to a much broader population through our consumer platform. Partway through the trial, the region experienced a war that put the entire effort at risk. Our team took brave steps to safeguard our athletes, keep the trial's medical integrity intact, and found a path to complete the program on schedule. The credibility and trust we've built within the athlete community through our work is remarkable.
I have Olympic champions and world record holders reaching out through Instagram DMs, trying to get themselves a spot in our next competitions. That trust in the quality of what we deliver as a company goes beyond the athletes. It ultimately transfers to consumers and gives us a level of credibility that most consumer companies have to spend years and tons of capital trying to build. Most begin by buying customers, search terms, performance ads, incremental acquisitions, optimizing cost per clicks. We started by building a brand and delivering a global event that engaged over 1 billion people. What we have is not simply a product looking for a category. Personal health and performance is a subject that provokes real emotion. You cannot buy that with performance marketing. You have to demonstrate something publicly, create a conversation, and become part of the culture.
That is what we're doing with Enhanced, building a community while building a product. In just two quarters, we put a first-year property alongside competitions that have been building for a decade or more. That is what the investment bought us, a brand, a community, and a level of trust that our competitors cannot simply go out and acquire later. Enhanced sports property now has real commercial demand, despite significant reputational headwinds at the outset. We secured approximately $32 million of sponsorship deal value. We partnered with Rezolve AI, an AI commerce company that we chose deliberately rather than opportunistically. Beyond just a sponsorship agreement, Rezolve has capabilities that sit directly alongside what we're building into our consumer platform, Live Enhanced. Our distribution agreement with Roku brought credibility in the sports media landscape.
For a first-year property with reputational concerns to be competing for the same budgets as events with decades of history shows a clear commercial validation we intend to build upon. We're also seeing the reputational headwinds start to dissipate and the subject of enhancement to be adopted more broadly. In surveying consumers, we found something pretty interesting. Consumers have moved past asking whether enhancements work. What they want to know now is, "What works for me? What does my body need? What protocol should I consider?" This points to where the category is going, personalized medicine. People need to understand enhancement as a category, but they also need to understand their own health data and what it means for them. Neither of those things is solved by advertising. The question is no longer does it work? It's what works for me.
Answering that requires actually knowing something about the person asking. That is what we are building with Live Enhanced and the Enhanced OS we announced today alongside our quarter. Most telehealth businesses are built around treating a specific problem, weight loss, erectile dysfunction, hair loss, and any other conditions, with the objective of getting someone back to baseline. We are playing in a different space, personalized performance medicine. Our focus is on hormone optimization, recovery, longevity, and ultimately helping people move beyond their baseline to access a level of physical and cognitive performance they otherwise would not be able to reach. There should not be a universal enhancement protocol, a one size fits all. Two people with different baselines, goals, physiology, lifestyles, and circumstances require completely different approaches. Our value is therefore not simply giving someone access to a storefront of products.
It is helping them navigate their enhancement journey over time, continuously adjusting their approach as their goals, circumstances, and physiology change. We believe we have a unique right to build that personalization because of what we have learned at the absolute frontier of human performance. In the two months leading up to the games, our medical team has made 274 protocol adjustments across our athletes. That is roughly one adjustment per week per athlete. Every single adjustment generated data, learning, and created medical IP around how different interventions affect different individuals under different circumstances. What we built through this intensive process is incredibly valuable medical IP, and now we can democratize access to it, taking knowledge that was previously available only to a very select group of elite athletes and making it available to consumers. The best analogy we like to use is Formula One.
When Formula One engineers develop a Formula One car, they are working at the forefront of science, technology, and performance. That car will never be mass-produced, but the technology and knowledge developed at that frontier eventually finds its way into the road cars a few years down the line. We believe Enhanced works in a similar way. The work we do with elite athletes creates frontier knowledge that can help us build the best personalized protocols for consumers. What helps a 35-year-old athlete set a new personal record may be far too complex for everyday use, but the learnings from that work can shape how we personalize a protocol for a 42-year-old father of two who simply wants to feel like himself again.
The decades of experience within our medical and scientific commissions, combined with the intensive work we have done optimizing protocols for elite athletes, are creating a body of medical IP that informs how we personalize enhancements for consumers. This process is where AI and our data infrastructure become so important. We want to connect the consumer to their health and their everyday lives through wearables, health data, and ongoing feedback, and use that information to continuously improve what we recommend and how we educate them. We believe this will close the gap between what someone's body is telling them and the decisions they make about their health and performance. That is important because the molecules themselves will become increasingly commoditized. When everyone is selling the same molecules through the same funnels, price becomes the only thing left to compete on.
We want to compete on something much harder to replicate: trust, knowledge, and personalization. That also creates a fundamentally different relationship with the consumer. When someone stops an enhancement protocol, they generally return to their baseline. Once you have experienced, though, what it feels like to operate at your own personal best, going back to baseline can be a compelling reason to remain a consumer. We believe that dynamic, combined with the personalization and education we provide, can drive stronger retention and ultimately higher lifetime value than a traditional episodic healthcare model. This is also how we see the flywheel between our sports and consumer businesses becoming stronger. The Games gives us access to the world's best athletes. The athletes generate data, learnings, and credibility. We turn those learnings into personalized protocols and education for consumers.
As the consumer base grows, we generate more data and learn more about how different interventions works across different people and different circumstances. Today, our platform consists of an Rx business spanning testosterone replacement therapy, hormone replacement therapy, certain longevity medications, and approved peptides, as well as a supplements business built around two stacks targeting distinct customer goals. But this is only the beginning. We intend to expand both the depth of our personalization and the breadth of our offering into more lifestyle-oriented applications and performance categories, including areas such as cognitive enhancement. That brings us back to the core of our mission: to give everyone the opportunity to live Enhanced. What that means is different for every one of us, so we need to be positioned to serve that. For some, it may simply mean the right supplementation, exercise, and nutrition.
For others, it may include hormone or peptide therapies. Where an individual sits on that spectrum is entirely up to them. Our job is to help each person understand where they are, where they want to go, and what personalized path can help them get there. What we've learned through the first half of 2026 has therefore refined how we get there. We are not simply building another telehealth business or supplements company. We are building the platform for performance medicine, bringing the knowledge and learnings from the frontier of elite human performance to a much broader population, because enhancements are relevant not just for athletes, but for anyone. Okay, coming to an end soon. Bear with me for a few more minutes. On the sports side, we're moving toward more frequent events at community scale.
In July, we staged our first Enhanced Breaker Series in Los Angeles, a smaller format competition where Beatriz Pirón set a new world record in her weight class in the Olympic snatch. The Breakers model gives us a way to promote the mission at a much lower cost base, and it gives us a preview of the type of cost-effective live events shareholders can expect from us throughout the year beyond the tent-poled Enhanced Games. These are proof points that keep our athletes competing, our audience engaged, journalists talking, sponsors interested, and the conversation around performance medicine in front of the world year-round. But we also want to go beyond spectator events. We do not just want Enhanced to be something you watch elite athletes do. We want it to be something you can participate in yourself.
We're looking at everything from partnering with existing participatory communities like run clubs to creating local events where you can come together, compete, and test yourself. We think that can make the Enhanced ecosystem much more accessible and much more community-driven. As we work through that, you'll see more announcements from us coming. On the consumer side, what we've built so far is a strong and trusted brand and a baseline offering around enhancement. What we're building next is the platform that takes the medical IP we've developed through elite sports and uses it to inform personalized performance protocols for the individual. One thing we hear constantly from consumers is very simple. "What should I buy? Ideally, just tell me what to take." That is exactly what we're building toward with the Enhanced OS, which many of you have seen alongside our announcement today.
We're planning to launch the Enhanced OS later this year, and we believe it can become one of the deepest moats we have against anyone else in the telehealth space. Because it means we're not just sending a vial to someone's doorstep. We're accompanying that person through their health journey, understanding their baseline, their goals, what they're taking, how they're responding, and continuously helping them adjust. When you take a step back, that's really where the flywheel starts to come together. Our long-term thesis is to build an ecosystem where events create attention and trust, medical IP and data enable personalization connects each individual to the right product or service, and community keeps people engaged. Each part of this ecosystem makes the others more valuable. Attention on its own doesn't compound. A flywheel of these assets collectively does.
I think that becomes particularly interesting in a world increasingly shaped by AI. As AI and robotics make more things digital, automated, and cheaper, people are going to place even more value on the parts of their lives that are difficult to replicate. Sports, live entertainment, community, and human connection. That's the ecosystem we're building around. As we grow it, we'll also look opportunistically at strategic M&A, where we can add capabilities, expand the product offering, strengthen the community, or deepen the moat we're building. With that, let me turn it over to our Chief Financial Officer, Sid Banthiya, to discuss our results.
Thanks, Max, and good afternoon, everyone. I'll cover four areas today: revenue, our main cost categories, the balance sheet, and liquidity. Revenue was $17.7 million in the second quarter, compared with no revenue a year ago. Nearly all of that came from Enhanced Games sponsorships and was recognized as we delivered the services associated with the inaugural event. Live Enhanced became fully operational in May, so the quarter includes only a few weeks of activity from that business. We had previously announced approximately $32 million of sponsorship agreements. A substantial amount was recognized in the second quarter, primarily from Rezolve and Rumble, as we fulfilled our obligations related to the inaugural Games. The remaining $10 million relates to our title sponsorship with Zoo. We have an agreement in place and will recognize that revenue as we complete the related obligations and our collectibility assessment supports recognition.
On the cost side, there are three major buckets this quarter, and I will walk you through what we consider ongoing costs versus what should be treated as one-time expenses based on how we plan to operate from here. First, Games, athlete, and event operating costs were $52 million. Broadly, this breaks down as event build and production, athlete compensation, world record awards, marketing and content, medical and regulatory expenses, and travel and logistics. Most of these expenses can be considered one time. We built a venue, a broadcast, and a competition format that did not previously exist, and we are not planning to build in the same way again. What will be ongoing is the cost of running events. For example, the Breakers event format, which we ran for the first time in July, operates at a fraction of the scale and fixed cost of the inaugural Games.
I would not treat the $52 million as a run rate figure. With the brand established, we can operate a materially more capital-efficient model from here. Second, transaction expenses were $10.9 million in the second quarter and $12.5 million year to date. These consist of offering costs and banking, investor relations, and legal advisory fees related to the business combination and our PIPE raise. We consider these expenses to be non-recurring. Third, selling, general, and administrative expenses were $16.6 million. Two large non-cash items accounted for most of that amount. The first is $4.2 million of Rumble advertising and marketing expense. The second is $6.9 million of stock-based compensation, including $4.3 million of top-up awards granted at the business combination to people who had previously been promised equity, and $2 million related to consultant warrants. We do not expect awards of this size and nature to recur.
Excluding those two items, the remaining SG&A was approximately $5.5 million, including $1.8 million of salaries and wages, $1.6 million of performance marketing, and other general and administrative expenses. As you think about our go-forward cost structure, we believe that $5.5 million is more representative of the ongoing cost base of the business. More broadly, the game spend and transaction costs reflect the significant investments required to deliver the inaugural games and complete the business combination. Much of the equity compensation was also associated with that transaction. Reported net loss for the quarter was $61.9 million. On an adjusted basis, EBITDA loss was $42.7 million, which excludes net interest, depreciation, equity-based compensation, transaction costs, certain one-time legal costs, restructuring and severance, and other non-operating items. With respect to the balance sheet, we ended the quarter with $19.6 million of cash.
Since June 30, we completed the second tranche of our PIPE and received approximately $13 million from the third and final tranche. Those proceeds have also allowed us to reduce our near-term liabilities. As of June 30, accounts payable and accrued expenses totaled $40.1 million, including $26 million of accounts payable. Since quarter end, we have paid down approximately $10 million of accounts payable, reducing that balance to roughly $16 million while maintaining $20 million of cash as of the filing date. Separately, we hold a $10 million contract asset in Rezolve shares. Those shares remain locked through December, so we do not include them in our current cash position, but they represent an additional balance sheet asset that we expect to become accessible following the expiration of the lockup. In addition, we have the $10 million Zoo title sponsorship agreement I mentioned earlier.
While that amount is not included in our current cash balance, it represents an additional potential source of liquidity as we complete the related performance obligations and collect under the agreement. With that, back to Max.
Thank you, Sid. When I step back and look at what this team has accomplished in just two quarters, it's pretty remarkable. We staged the first medically supervised Enhanced competition ever held, completed a never-before-attempted clinical trial through an armed conflict without missing a date, took the company public, launched a consumer platform into 34 countries, and then delivered a second event format that produced another world record while showing us how we can deliver live events at much lower cost. What we now have coming out of this period is a company that looks fundamentally different from the one we started the year with. We have a globally recognized brand that didn't exist before, and in just two quarters, we've put it alongside sporting properties that have been building for a decade or more. We built that brand by proving something to the public rather than simply buying attention.
Alongside that brand, we now have a public company, proprietary clinical data, a growing consumer platform, and most importantly, a much clearer understanding of how the two sides of the business reinforce each other. We believe we are uniquely positioned to take what we have proven at the frontier of human performance and make it available to a much broader population. The Games prove what is possible. Our medical and clinical work gives us knowledge and credibility, and Live Enhanced gives us the platform to bring that to people every day. That is what we're building. Everything we do from here compounds on top of what we've built in these first two quarters. With that, let's head into the Q&A.
We will now begin the question and answer session. Please limit yourself to one question and one follow-up. If you'd like to ask a question, please press star one to raise your hand. To withdraw your question, press star one again. We ask that you pick up your handset when asking a question to allow for optimum sound quality. If you are muted locally, please remember to unmute your device. Your first question comes from Susan Anderson with Canaccord Genuity. Your line is open. Please go ahead.
Hi. Good evening. Thanks for taking my questions. I was wondering maybe just a follow-up on the telehealth platform. Maybe if you could talk about the ramp that you're seeing in customers coming to the site, and if you had any details just on the demographics and then your expectations for the back half of the year. Thanks.
Hey, Susan. Good evening. This is Max here. To tackle your questions in just different segments. What we launched thus far is both products on the Rx side and on the supplement side. Thus far, we have 11 Rx products available and two supplement stacks. Rx exclusively for U.S. and supplements in the U.S. and 33 additional international markets that we launched earlier this month. In terms of our customer demographic, we see a lot of difference. We have tendencies for different products for certain demographics. That means both between genders, men and women, but then also across various different age groups. The way that we're looking at it is the biggest share is mostly from 25 to 45-year-old people, but not actually that much of a drop-off as you go older.
In terms of what we expect for the remainder of the year, we expect to launch new categories of substances. An area that I'm particularly excited about is, for example, the area of cognitive enhancement, and then also more lifestyle-related products. We expect the scale that we've seen thus far, since basically mid-May when we properly launched the platform, to just continue. When we are looking at the business right now in terms of cohorts, think week on week that we're analyzing, but also months over months, we're seeing very strong growth, and we expect that to just continue throughout the remainder of the year, particularly as we launch into these new categories. One thing just overall that I'm excited about is also the Enhanced OS that we'll be introducing later this year.
We, alongside the earnings, launched a video that is explanatory to it, and I'm talking about it more in a shareholder letter that I published. Putting all of these individual factors together makes us very excited about the second half of the year.
Great. That sounds exciting. Maybe just one follow-up on that. How big do you think peptides could be if the six new peptides the advisory panel recommended for inclusion in the 503B bulk compounding list actually gets approved? How quickly you think you could ramp that up on your site? How do you differentiate from other telehealth platforms? Thanks.
That's a great Susan question. If you've been following me, you know that I personally am very excited about that space. My excitement comes from two different areas. I assume now the FDA and HHS has come through with the rulemaking in due course. But one thing is, everything that we've been showing with athletes is that we've advocated for anything that would happen in the shadows to put it out in the open, put the right regulation around it to make it safe for people. When I look at the peptide space and where the customers currently are getting their supply from, it's from unregulated, untested sources. Being able to provide a safe pathway to consumers for that is something that we're very much excited about.
In terms of the market, I think it's not just going to be a market of the people that are already buying from gray market suppliers, but it's also going to be extended by the people that have been thus far smart enough not to buy from the gray market. So I think that's something that many people oftentimes overlook, which is why I think the market overall is very exciting. We are looking to launch all of the six peptides of the seven that voted in favor for, and also look to establish certain protocols alongside them. In this space though, I think we're not the only ones that are excited about it. I think with being able to compound those substances again in the U.S. and prescribe them, many people will rush into the market, and these substances are rather commodities.
How are we positioning ourselves in a market that is going to be commoditized? We are positioning us through personalization. Once again here, really big learnings from all of the hard work that we've done with the athletes to make sure that we can bring to people personalized protocols that work for specifically them. All of that work that we did with athletes helped us establish how do we analyze an individual to understand not just their baseline biomarkers, but also their lifestyles. Secondly, what are they looking to achieve? With that, every individual will ultimately be on a different protocol that helps them achieve their goals and remain there.
That's what we are really now making accessible with the Enhanced OS, that personalized approach that not just provides a storefront for people to purchase peptides, but really gives them a guiding hand on their health journey as they try to become the best version of themselves. That's how I think about the peptide space.
Okay, great. Thanks so much. Good luck the rest of the year.
Thank you, Susan.
Your next question comes from Aaron Grey with Alliance Global Partners. Your line is open. Please go ahead.
Hi, good evening, and thank you very much for the questions. I guess first one for me would just be regarding the games. It was great to see the event live and the atmosphere that it brought. One of the key things coming out of it seems to be the athlete participation and ability to break records. It would be great if you could provide some color in terms of what you are seeing from more athletes reaching out to participate, and particularly in terms of the quality of athletes that are looking to be in future games. Thank you.
Thank you, Aaron. Good evening. That is a pretty good question, and one that we have been asked a lot in the past. I think when it comes to just world records, I think world records is obviously one of the greatest achievements anyone can do. There is only one world record holder in anything at all times. Breaking a world record requires much more than just the right Enhanced protocol. To be able to break a world record, you need to have the right genetics, a lifetime's worth of dedicated training, and also on the day, just have the right mindset. You could give me, for example, all of the best protocols in the world for any sport, but I would never be able to compete with a good college athlete.
What I am actually more looking at is overall the roster of athletes that we had and what they have collectively been able to achieve compared to the baseline where they were coming from. With that, we had 21 personal bests across 42 athletes. Those athletes that did those personal bests were on average 30 years old, and on average set their previous personal best seven years prior. If you put that into context, people that many of our athletes were previously retired, came out of retirement, set personal bests. We had one athlete, for example, Cody Miller, at 35, set a new personal best in his prime event. Cody was swimming and winning gold medals together with Michael Phelps back in the day. For him to come back at 35 and be faster than he was back then is just remarkable.
To just answer on the question on future athletes, and then I want to make one more point. In terms of future athletes reaching out to us, what we have been able to establish with the games now is a benchmark for anyone that was ever interested before. A benchmark where they saw how well we took care of athletes, that we came through in time on paying athletes, which is a huge issue in rising sporting leagues. But then also that we are not just looking at athletes as just any numbers of athletes participating, but really people. People we have not just benefit on their performance, but their overall health and their overall well-being going forward.
That created a lot of trust for us in the athlete community, which is why we have me personally in my Instagram DMs, Olympic gold medalists, world record holders, et cetera, reaching out. I think as we look towards the next games, the overall average in terms of quality of an athlete, in terms of their baseline, is going to improve. With what we established as well, just beyond the athletes as well, is through that benchmark, a benchmark that we are able to sell more sponsorship and media rights against. Just exploring, but I think an important point with this benchmark. Because now we are approaching those conversations, having proven what we are capable of doing, opening up many more doors. It is not just the athletes that will develop differently, but any other area of our business, too.
That is helpful, color, I appreciate it, Max. Second question from me, just in terms of the prescription and OTC supplements. Can you talk about your plans on how to market the product in between games? I know the games are a big marketing vehicle in itself, but maybe between those periods, some of the marketing leverage you plan to utilize. Thanks.
It is a great question. If you think about our overall sporting calendar, the games are the tentpole event throughout the year. What we have launched now was our first kind of in-between event, if you want, the Enhanced Breaker Series. A Breaker Series is an event that is produced at a much smaller scale, giving athletes the opportunity, not just in the sports that we had, but we will be expanding it to new sports, to showcase what they are capable of doing after getting enhanced. That allows for us for more frequent touch points with the overall sports world. It lets our athletes compete more throughout the games, our fans stay engaged, journalists talking about it, and also our sponsors will have more opportunities to get activation from the deals that we are doing with them. Those are both, however, still on the spectator side.
What we are looking to do is to expand from spectator sports into participatory events. Enhancements are not just relevant for elite Olympians. They are relevant for all of us. There is a huge demand if we look at the consumers that we are already serving, but just even beyond, of people that are amateur athletes that are trying to stay fit, but also test themselves regularly. If you just see the rise, when you look at it from a societal level, the rise of communities like Strava, the rise of run clubs, etc. People are out more and starting to take care better of their health at an earlier stage. There is even some studies that show that people are in their early 20s or late teens spending more time on Strava than on Instagram and TikTok. Really interesting to observe what is happening there in society.
We want to partner on those levels with the people, too, to not just let them get Enhanced, but also become part of a sporting participatory environment and also a bigger community. That community is something that we will be really focused on going forward, too. Especially, we heard me say that before, in the time of AI, as people have more time on their hands, they look for more social engagements, more community engagements, and things that are generally irresistible to a disruption from AI. That is how we are planning throughout, not just the Enhanced Breaker Series, but participatory and community events throughout the year with our athletes, sponsors, journalists, and the overall consumers.
Okay, great. Appreciate that, color. I will go and jump back in the queue.
Thank you.
There are no further questions at this time, and I will turn the call back to CEO Maximilian Martin for closing remarks.
Thank you, everyone, for joining us here today on our first earnings call. I just answered a question with Aaron that it is all about the community that we are building and that enhancements are really relevant for everyone. Many of you are shareholders that are listening in, and so you are also part of this community for us. I really appreciate your support and believing in us and everything that Enhanced can become as an organization. Personally, I think we are standing in front of a blue ocean. I think we have massive tailwinds, both in societal development, but also from a regulatory perspective. We believe that we truly have a differentiated pathway forward to become one of the most dominant players and people that shape how we think about human enhancement going forward. Thank you again for joining us today.
Thank you for being part of our own journey, and I look forward to having you all on the call again in three months from now. Have a good evening.
This concludes today's call. Thank you for attending. You may now disconnect.
Investor releaseQuarter not tagged2026-08-06Enhanced Group to Report Second Quarter 2026 Financial Results
Business Wire
Enhanced Group to Report Second Quarter 2026 Financial Results
NEW YORK, August 06, 2026--(BUSINESS WIRE)--Enhanced Group Inc. (NYSE: ENHA), the elite sports competition and personalized performance products company, today announced it will report financial results for the second quarter 2026 on August 13, 2026 after the U.S. stock market closes. Management will host a conference call and webcast the same day at 4:30 PM ET to discuss the results. The live webcast, along with the accompanying investor materials, will be accessible at investors.enhanced.com. About Enhanced Group, Inc. Enhanced (NYSE: ENHA) is an elite sports competition and performance products company committed to giving athletes and people alike access to products and protocols that optimize health, performance, and recovery, through its Enhanced Games, Enhanced Breakers series events and its Live Enhanced consumer telehealth platform. Forward-Looking Statements This press release contains forward-looking statements within the meaning of the federal securities laws, including statements regarding the anticipated timing, outcome, and effects of FDA rulemaking related to peptide compounding, and Enhanced's future business opportunities related thereto. These statements are based on current expectations and assumptions and are subject to risks and uncertainties that could cause actual results to differ materially, including that: the FDA may decline to follow the PCAC's recommendation in whole or in part; the rulemaking process may be delayed, modified, or not completed; any final rule may impose conditions that differ from what the Committee recommended; and even if a compounding pathway is finalized, there is no guarantee of consumer demand, competitive positioning, or financial results for Enhanced. Enhanced undertakes no obligation to update these statements except as required by law. View source version on businesswire.com: https://www.businesswire.com/news/home/20260806083732/en/ Contacts Investor Contact [email protected] Media Contact [email protected]

